Difference between revisions of "Willpower"
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− | + | Willpower is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of [[resource]] your character has. | |
+ | |||
+ | All attributes have changed since their original conception. [[Bashiok]] made an announcement[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0]about these changes on the Battle.net forums on December 20, 2010: | ||
+ | |||
+ | <blockquote>'''Willpower: Affects resource in class-specific ways'''<br>- The effects of this stat will change from class to class. It will be our goal to make it roughly equivalently valuable across classes and versus other attributes.<br>- Basically this stat will give you more access to whatever restricts your resource by default: capacity, regen rate, degeneration rate, generation rate, etc. | ||
+ | </blockquote> | ||
+ | |||
+ | More details on exactly how Willpower will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article. | ||
+ | * Willpower is equivalent to Energy in Diablo II. Read more about the effects and bonuses of {{iw|Energy Energy}} in Diablo II. | ||
+ | |||
+ | |||
+ | ===History=== | ||
+ | Originally, Willpower governed the amount of spell damage bonus and extra health the consumption that a [[health globe]] will grant your character. | ||
+ | |||
+ | '''1 point of Willpower gave:''' (based on [[Classes|Class]]) | ||
+ | *+x% Spell Damage Bonus | ||
+ | *+x% [[Health Globe]] Bonus | ||
+ | |||
[[category:basics]] | [[category:basics]] | ||
[[category:character]] | [[category:character]] | ||
[[category:attributes]] | [[category:attributes]] |
Revision as of 03:21, 28 January 2011
Willpower is one of the core attributes for characters in Diablo III. It governs the amount of resource your character has.
All attributes have changed since their original conception. Bashiok made an announcement[1]about these changes on the Battle.net forums on December 20, 2010:
Willpower: Affects resource in class-specific ways
- The effects of this stat will change from class to class. It will be our goal to make it roughly equivalently valuable across classes and versus other attributes.
- Basically this stat will give you more access to whatever restricts your resource by default: capacity, regen rate, degeneration rate, generation rate, etc.
More details on exactly how Willpower will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant section in the attributes article.
- Willpower is equivalent to Energy in Diablo II. Read more about the effects and bonuses of Energy in Diablo II.
History
Originally, Willpower governed the amount of spell damage bonus and extra health the consumption that a health globe will grant your character.
1 point of Willpower gave: (based on Class)
- +x% Spell Damage Bonus
- +x% Health Globe Bonus