Difference between revisions of "Media Coverage"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(September 2010)
(Jay Wilson Interviews)
Line 165: Line 165:
  
 
====Jay Wilson Interviews====
 
====Jay Wilson Interviews====
 +
[[File:Npc-artisan-blacksmith1s.jpg|thumb|185|The [[Blacksmith]].]]
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-4players.de/ Jay Wilson speaks with 4players.de] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-4players.de/ Jay Wilson speaks with 4players.de] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-one/ Jay Wilson speaks with in.Diablo.de ]from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-one/ Jay Wilson speaks with in.Diablo.de ]from Gamescom.

Revision as of 15:20, 25 January 2011

This page lists all Diablo III coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 Team that's substantial enough to warrant a news post on Diii.net gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.

  • If you're interested in updating this page, please check out the Media Coverage/Guidelines first.
  • Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.


If you are new to Diablo or Diablo III development, you can read up on the topic here:

  • Diablo 3 Basics - The light source of all known Diablo III data in one fact sheet.


Media Coverage Archive:
2008 - 2009 - 2010






November 2010

October 2010

Blizzcon 2010

BlizzCon 2010 took place October 22-23, 2010, at the Anaheim Convention Center. The D3 developers told us this would be the "biggest Blizzcon ever" in terms of Diablo II information, and it was indeed quite mighty with the Demon Hunter's debut, Arena Battles, the Talisman, traits, the new skill trees, and much more. Check the Blizzcon 2010 news category to see every single news item related to Blizzcon; this Media Coverage page archives the items with substantial content.

Panels

There were two great panels at Blizzcon 2010, plus an Open Q&A. The first two were great sources of information on game design and development, and are highly recommended to any serious fan of the game.

Blizzcon 2010 Diablo III Developer Interviews

Blizzcon 2010 Hands-On Reports

PvM Demo Reports:

Battle Arena Reports:

Screenshots and Movies

October, Pre-Blizzcon

  • Blue Post: October 13, 2010 -- The female Witch Doctor is shown sporting an interesting mask in this gear set preview.


September 2010

Class-specific weapon confusion.
  • Blue Post: September 9, 2010 -- All characters will have relaxed stances in town; the Monk's aggressive one in a recent video was just a WiP.
  • Blue Post: September 4, 2010 -- Haunt grows ghostlier. Bashiok offers another graphical update about a skill we've never really seen.

August 2010

  • Blue Post: August 26, 2010 -- Bashiok explains why there's not a "pick up everything" button in Diablo III.


Gamescom 2010

The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. Earlier in the month Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the Artisans, as well as the concept of crafting from recipes using materials obtained from the salvage cube. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.

Jay Wilson Interviews

Artisan Infos

Hands-On Play Reports

Screenshots and Visuals

August, Pre-Gamescom

  • Blue Post: August 4, 2010 -- Bashiok shoots down a "4th difficulty" suggestion and says they've got bigger and better ideas to spice up the end game.


July 2010

  • Blue Post: July 30, 2010 -- A community poll finds that most fans would want their name used for an item in the game, though "No to using fan names in games." comes in a very strong second. (A handful of of prominent Diablo 2 fansite people had their online handles used for Mercenary Names in Diablo 2, setting precedent.)
Diablo as an SC2 Easter Egg.
Penny Arcade weighs in on Real ID.
  1. Dozens and dozens of opinion pieces ensue, along with Blizzard explanations.
  2. A community vote reveals overwhelming opposition.
  3. Rumors of intense internal opposition surface.
  4. Penny Arcade weighs in.
  5. The EFF voices their opposition.
  6. And Blizzard quickly buckles under the combined weight of the criticism and rescinds the real names on the forums requirement.


See the 2010 Archive for the first six months of 2010.

Older News

Earlier headlines and articles are archived on the Media Coverage Archive pages: