Difference between revisions of "Fanmade:Nature Forces Skill Tree"

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Adding points to the skill will increase the fire damage. Maybe the mana cost should decrease.
 
Adding points to the skill will increase the fire damage. Maybe the mana cost should decrease.
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* '''Fire Spheres'''
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Using the skill with no target spotted will make the mage raise her hand and summon a fire sphere that is as big as her head. Pressing the skill button with no target again will summon another fire sphere. The maximum count of fire spheres is three. The fire spheres fly around and when they touch an enemy /they are homing to target automatically/ he ignites and burns like a torch.
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When you have summoned some fire spheres, select a target and press the skill button again - the fire spheres fly forming a spiral /triple, double or single/ and strike the enemy like a fireball. Accordingly the explosion is triple, double or single depending on the count of the fire spheres. After that you gonna have to summon new fire spheres. The damage is fire and magical. Costs mana per fire sphere and launching the spheres also costs mana.
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Adding points to the skill will increase the fire and magical damage when the spheres fly around and when they fly like a fireball. Maybe the mana cost should decrease /not sure/.
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This skill '''cannot''' be combined with Spherical Lightning /see below/. When you summon one it cancels the other.

Revision as of 16:18, 6 November 2009

  • Eclipse

The mage raises her hand and a symbol appears high above her /5 meters above/. The symbol looks like an eclipsed moon /sickle moon/ and is flies always above the mage's head. The moon illuminates a limited area around the mage. All enemies in this area have lower resistances /including magical and physical/. The moon lasts for 5 minutes and fades away. Costs mana.

Adding points to the skill will increase the resistance lowered and will also increase the area of effect.


  • Wind Form

This is kind of a teleport skill, but a little better. The mage turns her body into air and moves around passing trough enemies and gratings. Press the skill button once to make the mage turn to wind and appear to the next location. You can also press and hold the skill button and the mage will turn to air and you will be able to move around. When you release the button, the mage will appear on the location pointed with the mouse. Costs mana when pressing the button and costs mana per second when holding the button.

Adding points to the skill will decrease the mana cost when pressing the button and will also decrease the mana cost per second when holding the button.


  • Flowers Of Sleep

The mage raises her hand and draws a line of flowers in front of the enemies. Press the skill button once, near an enemy, and some beautiful big white flowers will grow. The flowers spread pollen that makes the enemy sleep for a while, making him vulnerable. You can also press and hold the skill button and draw a big line of flowers in front of a group of enemies. The flowers will spread their pollen and will make them sleep. Some enemies that are higher level will not fall asleep, so add points to the skill. With the draw feature you can also make figures on the ground.

The flowers exist for a limited time - 15 seconds maximum, then they fade. The enemies sleep for up to 10 seconds. The skill costs mana.

Adding points to the skill will increase the chance to put higher level enemies to sleep. The sleep duration increases /up to 10 seconds/ and the flower existence duration increases /up to 15 seconds/.


  • Call Pixies

The mage calls a pixie swarm to help her in battle. Press the skill button once and the mage will raise her hand and a small pixie swarm will appear attacking the enemies. You can also hold the button and draw a big line of pixie swarms around the enemies. The more you hold the button, the more pixies called. They appear from nowhere.

Pixies are tiny creatures that fly around. They look pretty much like big fireflies, but their light doesn't blink. Their light is golden. Pixies attack with a suicidal explosion in the enemy's body. The explosion is small but does damage. Just imagine the pixie swarm that creates many small explosions to the enemies. The fans will call this skill "Pop-corn". Costs mana per swarm.

Adding points to the skill will increase the pixie damage and will decrease the mana cost.


  • Pyrokinesis

The ability to light fire with your mind. The mage raises her hand and the enemies pointed with the mouse ignite and burn like torches. Press the button once and the mage will ignite the selected enemy, or if there is no target, there will be fire on the ground. You can also hold the button and draw a line trough enemies - when the mouse cursor passes over enemies, they will be ignited. You can also draw firewalls on the ground /or different fire figures/. The damage is Fire. Costs mana per fire-spot.

Adding points to the skill will increase the fire damage. Maybe the mana cost should decrease.


  • Fire Spheres

Using the skill with no target spotted will make the mage raise her hand and summon a fire sphere that is as big as her head. Pressing the skill button with no target again will summon another fire sphere. The maximum count of fire spheres is three. The fire spheres fly around and when they touch an enemy /they are homing to target automatically/ he ignites and burns like a torch.

When you have summoned some fire spheres, select a target and press the skill button again - the fire spheres fly forming a spiral /triple, double or single/ and strike the enemy like a fireball. Accordingly the explosion is triple, double or single depending on the count of the fire spheres. After that you gonna have to summon new fire spheres. The damage is fire and magical. Costs mana per fire sphere and launching the spheres also costs mana.

Adding points to the skill will increase the fire and magical damage when the spheres fly around and when they fly like a fireball. Maybe the mana cost should decrease /not sure/.

This skill cannot be combined with Spherical Lightning /see below/. When you summon one it cancels the other.