Difference between revisions of "Slow"

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A slow is an effect that slows the targets movement speed. Often used in boss fights, to kite monsters around, or in PVP, again for kiting.
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'''Slow''' in [[Diablo game]]s is a [[debuff]] effect that decreases the target's movement speed, and/or attack speed. Often used in [[boss]] fights, to [[kite]] monsters around, or in [[PvP]], for the same reason.
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A slow debuff can be applied through a direct [[skill]] or environmental effect, or through one or several [[AoE]] effects.
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[[Category:Reference]]

Revision as of 16:28, 18 September 2009

Slow in Diablo games is a debuff effect that decreases the target's movement speed, and/or attack speed. Often used in boss fights, to kite monsters around, or in PvP, for the same reason.


A slow debuff can be applied through a direct skill or environmental effect, or through one or several AoE effects.