Difference between revisions of "Media Coverage"

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(July 2009)
(July 2009)
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==July 2009==
 
==July 2009==
  
coming soon...
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{{blz}} 29 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-game-difficulty/ Bashiok on game difficulty].
  
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{{com}} 29 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-15-higher-level-skills/ How should higher level skills] function in Diablo 3? Are they big improvements over lower level skills, or should everything remain viable in the late game?
  
[[Image:Skill_witchdoctor_horrify_icon.gif|left]]{{blz}} 11 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-horrify/ Bashiok on Horrify], the male Wizard, and item sharing.
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{{blz}} 28 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-class-specific-items/ Bashiok on class-specific items] touches off a long debate. Bashiok returned to this issue [http://www.diii.net/blog/comments/bashiok-on-class-specific-items-part-two/ with another post the next day].
  
{{com}} July 10, 2009. [http://www.diii.net/blog/comments/why-blizzard-should-offer-lan-support/ Why Blizzard should offer LAN support]. An editorial debated.
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{{com}} 25 July, 2009. [http://www.diii.net/blog/comments/guest-article-the-perfect-pvp-world/ What would Diablo 3's PvP] system resemble in a perfect world?
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{{blz}} 24 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-drops-and-wow-comparisons/ Bashiok on gold drops] and a long and sarcastic reply about WoW comparisons.
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[[Image:Unburied-statue.jpg|thumb|300px|Unburied statue.]]{{oth}} 24 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-unburied-fan-made-sculpture-wins-marin-county-fair-competition/ A fan wins a statue contest] with his version of the Diablo 3 [[Unburied]] monster.
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{{blz}} 23 July, 2009. [http://www.diii.net/blog/comments/bashiok-tidbits-and-color-controversy/ Bashiok on subliminal images] and stomping ambient life forms.
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{{blz}} 22 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-weapon-switching/ Bashiok's comments on his non-use] of on weapon switching in D2 set off a long debate about the necessity of such a feature in D3.
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{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-random-dungeon-levels/ Bashiok debates the merits] of random dungeon levels.
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{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mega-knockbacks-and/ Bashiok on "Mega Knockbacks"] and the lie that is a top game sales chart.
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{{blz}} 18 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3s-sound-production/ Bashiok on D3's sound production].
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{{blz}} 17 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads/ Bashiok on Plague of Toads] in a post that starts a huge debate about the design of higher vs. lower level spells. This one continues with [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads-and-forum-etiquette/ another long Bashiok post] the next day.
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{{blz}} 15 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mature-rating-and/ Bashiok on mature ratings] and the inventory.
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{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-party-issues/ Bashiok makes a long and] explanatory post about multiplayer and the party system.
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{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-acid-cloud-and-corpse-physics/ Bashiok on Acid Cloud] and corpse physics.
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[[Image:Skill_witchdoctor_horrify_icon.gif|right]]{{blz}} 11 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-horrify/ Bashiok on Horrify], the male Wizard, and item sharing.
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{{com}} 10 July, 2009. [http://www.diii.net/blog/comments/why-blizzard-should-offer-lan-support/ Why Blizzard should offer LAN support]. An editorial debated.
  
 
{{blz}} 9 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-soul-harvest/ Bashiok on Soul Harvest] and damage types.
 
{{blz}} 9 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-soul-harvest/ Bashiok on Soul Harvest] and damage types.

Revision as of 21:42, 5 September 2009

This page lists all Diablo III coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 team that's substantial enough to warrant a news post on Diii.net gets an entry on this page. Larger interviews and other features are archived in this section one month after they go online, to ward off link rot.

If you are new to Diablo or Diablo III development, you can read up on the topic here.

  • Diablo 3 Basics - The light source of all known Diablo III data in one fact sheet.


September 2009

Coming soon...

August 2009

BlizzCon 2009

BlizzCon 2009 was held on August 21-22 at the Anaheim Convention Center. As is past years, BlizzCon created an amazing amount of news and content. The following sections hold it all, sorted by type and importance. Check the Blizzcon category to see every single news item related to Blizzcon; this Media Coverage page only archives the items with useful content.

BlizzCon 2009 Interviews

Interviews with various developers on the D3 team.

BlizzCon 2009 Screenshots, Artwork, and Movies

Visual aids and delights.

BlizzCon 2009 Game Reports and In-depth Coverage

Character Skill Tree Previews:

Monk hands-on play reports:

Other demo reports:

Official FAQs and Info:


BlizzCon 2009 D3 Panel Coverage

Coverage of the three Diablo 3 panels held at Blizzcon. Click to the panel pages in the wiki for full coverage, transcripts, and more.

Diablo 3 Heroes and Monsters Panel

Full panel coverage in the wiki.

Diablo 3 Art Panel
Diablo 3 Open Q&A

This panel replaced the Diablo 3 Lore panel, and was held on Saturday afternoon. The whole panel was audience questions, and as usual at such events, the quality of the queries varied widely.

Diablo 3/WoW Press-Only Q&A

Not an official D3 panel, but this hour long conference interview was for the press only, and was not streamed live. Summarized transcripts:

BlizzCon 2009 Diablo 3 News

Chronological highlights of the ongoing Blizzcon news coverage. These do not include the interviews, game reports, panels, and other features already listed.

August: Pre-Blizzcon

July 2009

  • Commentary: 29 July, 2009. How should higher level skills function in Diablo 3? Are they big improvements over lower level skills, or should everything remain viable in the late game?
Unburied statue.
Skill witchdoctor horrify icon.gif
Disintegrate, purple-ized.
  • Commentary: 1 July, 2009 Diii.net wraps up their massive, four-part Diablo 3: The First Year in Review article series. Part One, Part Two, Three, and Part Four.

June 2009

  • Commentary: June 28, 2009. What We've Learned news analysis column debuts by reviewing the first year of Diablo 3.
  • Interview: June 28, 2009. Rob Pardo interviewed on WoW, B.net, and a little D3. By IndustryGamers.com
  • Commentary: June 27, 2009. PvP discussion: How D2's runewords changed everything (for better and worse).
  • Commentary: June 25, 2009. Class speculation: The Gunslinger.
  • Commentary: June 24, 2009. Does Diablo 3 need a sexy character?
  • Blue Post: June 23, 2009. Bashiok on changes to the monster health bar display in Diablo 3.
  • Blue Post: June 16, 2009. Bashiok on dynamic lightning and tomes of lore in Diablo 3.
  • Blue Post: June 16, 2009. Bashiok on German wizards and game graphics.
  • Other: June 13, 2009. Diablo 3 Barbarian painted statue revealed. (It sells out in 2 days.)
  • Commentary: June 13, 2009. Create your own D3 class section premieres.
  • Blue Post: June 12, 2009. Bashiok on unlocking Tyrael's face.
  • Blue Post: June 11, 2009. Bashiok explains why the D2 v1.13 patch was delayed.
  • Blue Post: June 10, 2009. Bashiok on changes to the Barbarian's Fury. Follow up #1. Follow up #2.
  • Blue Post: June 10, 2009. Bashiok on gore and Blizzcon announcements.
  • Blue Post: June 8, 2009. Bashiok on health globes and the bosses that drop them.
  • Commentary: June 7, 2009. Angry fans ask why they should buy a sequel when the original game was not supported as promised?
  • Blue Post: June 6, 2009. Starcraft 2 CM confirms that some Battle.net access will be fee-free. Details yet TBD.
  • Blue Post: June 4, 2009. Bashiok on blood floors, white noise, and graphics.
  • Blue Post: June 3, 2009. Bashiok on runes, trades, and item value.
  • Blue Post: June 1, 2009. Bashiok on skill rune swapping.
  • Picture: June 1, 2009. The Bone Reaver concept art debuts.

May 2009



April 2009



March 2009

New paper doll.



February 2009

The Unburied.



January 2009

Bashiok's pretty unicorn pony.


2008

Earlier headlines and articles are archived on the Media Coverage: 2008 page.