|
|
Line 1: |
Line 1: |
− | Synergies are [[skills]] that boost other skills or that are boosted by other skills. Synergies generally boost (and are boosted by) just one or two other skills, rather than affecting an entire skill tree.
| + | #REDIRECT [[Synergies]] |
− | | |
− | Synergies were always been part of the skill trees of Diablo II, but their properties become more tightly integrated and explicitly documented in the v1.10 patch.
| |
− | | |
− | Synergies differ from [[passive skill]]s in that synergies are generally by products of an [[active skill]]. For example, in Diablo II the Sorceress' skill {{iw|Fireball Fireball}} is functional and useful in of itself, but points in Fireball also add to the damage of {{iw|Firewall Firewall}}. Compare that to the {{iw|Fire_Mastery Fire Mastery}} skill, which does nothing by itself, but passively adds damage to all other fire skills. | |
− | | |
− | There appear to be some synergies in the Diablo III skill trees, but they are much less pronounced than the synergies in D2X, v1.10+. Also, since Diablo III is under development, the use (or not) of synergies remains in flux.
| |
− | | |
− | [[category:reference]]
| |
− | [[category:skills]]
| |