Difference between revisions of "Fanmade:Flagellant"
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The '''Flagellant''' is a character class created by Vizcire, as an entry in [[Diii.net]]'s [http://www.diii.net/blog/comments/contest-create-a-d3-skill-tree/ Create a Skill Tree] contest. This entry was the first place winner, and earned its creator a ticket to [[BlizzCon 2008]]. | The '''Flagellant''' is a character class created by Vizcire, as an entry in [[Diii.net]]'s [http://www.diii.net/blog/comments/contest-create-a-d3-skill-tree/ Create a Skill Tree] contest. This entry was the first place winner, and earned its creator a ticket to [[BlizzCon 2008]]. | ||
− | {{fanclass|Vizcire, | + | {{fanclass|Vizcire, winning entry of [[Diii.net]]'s [http://www.diii.net/blog/comments/contest-create-a-d3-skill-tree/ Create a Skill Tree contest].}} |
==Background== | ==Background== |
Revision as of 12:18, 11 June 2009
The Flagellant is a character class created by Vizcire, as an entry in Diii.net's Create a Skill Tree contest. This entry was the first place winner, and earned its creator a ticket to BlizzCon 2008.
Contents
The Flagellant is not an official class: It's a fan class. Author(s) of the article are:
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Background
Diablo III Class [e] | |
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Flagellant
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Role: | Melee |
Primary Attributes: | Vitality Life Strength |
Skills and Traits | |
Origin: | Tristram |
Affiliation: | Tristram Brotherhood |
Friends: | None Known |
Foes: | None Known |
The Flagellant is a religious fanatic from the Tristram Brotherhood; believers that are convinced that repentance comes in form of pain and suffering. the Tristram Brotherhood is known to ferociously whip themselves to the tunes of their hymns, deepening the practitioners into a numbening trance. Travelling in grand processions from village to village, with fear following their arrival, as they often take the task of purging the villagers of their sins.
In combat the Flagellant is a fearsome enemy, as he does not flinch even by horrendous amount of damage to himself, and is always dedicated to his cause; cleansing these lands from all evil. He uses methods to numb all senses, mostly by inducing torment and pain to himself before combat, to work himself into a trance where nothing can stop his advance.
Class Design
The Flagellant is a melee character with a balance between damage output and survivability, complemented with some "holy" spells and buffs to help his cause in the world of Sanctuary. Generally, the Flagellant has two opposing sides that must balance for the Flagellant to work - damage and health. His skills and power often leeches from his health pool, but increases and enhance his damage and powers. The more health tapped, the more dangerous he becomes.
But, with less health comes the danger of dying. It is entirely up to the player to choose which path he would like to take; insane amounts of life but little damage and weak attacks, or vice versa. Thus, the Flagellant is as most dangerous just before he dies. A tactical sense is needed to play in this way, knowing when to use the most of the Flagellant's features in every situation can be a tough undertaking. His skills are divided into three tabs: Flesh, Penance and Iron, which cover offensive attacks, buffs and spells and defensive maneuvers.
Full Entry
Click the image to view entry by Vizcire at full, legible size, and read all of the details of the character design and skills.