Difference between revisions of "Damage over Time"
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| − | DoT = Damage over Time. This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once. | + | '''DoT''' = Damage over Time. This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once. |
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* See the [[Game Terms]] section for more. | * See the [[Game Terms]] section for more. | ||
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| + | {{stub|needs to be slightly more filled out}} | ||
[[category:game terms]] | [[category:game terms]] | ||
Revision as of 15:28, 7 April 2009
DoT = Damage over Time. This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once.
- See the Game Terms section for more.
| This article is a stub because needs to be slightly more filled out. Help by expanding it. |