Difference between revisions of "Defense Tab"

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(Paragon Tab Bonuses)
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** The resources are [[Fury]], [[Mana]], [[Arcane Power]], [[Spirit]], [[Faith]] (Crusader), and [[Hatred]]. [[Discipline]] is not boosted by Paragon points.)
 
** The resources are [[Fury]], [[Mana]], [[Arcane Power]], [[Spirit]], [[Faith]] (Crusader), and [[Hatred]]. [[Discipline]] is not boosted by Paragon points.)
  
All 16 properties are confirmed (though subject to change) but it's not yet known which four properties are in the Defensive and Adventure tab. Movement Speed, Pickup Radius, and Magic Find are definitely in Adventure, with one of the five properties now listed in Defensive Tab set to join them -- most likely resource/regen rate.
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=Defensive Tab Bonuses=
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The bonuses in the Defensive Tab are as follows:
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* Life%: +.50% per point, 50 point hard cap. (Maximum of +25% Life boost.)
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* Armour%: +.50% per point, 50 point hard cap. (Maximum of +25% Armour boost.)
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* Resist All: 5 points per point, 50 point hard cap. (Maximum of +250 Resist All.)
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* Life Regeneration: 165.1 per second, per point, 50 point hard cap. (Maximum of 8255 life per second.)
  
The specific values added by each paragon point spent in the Defensive Tab properties is not yet known.
 
  
  

Revision as of 08:24, 22 February 2014

The Defensive Tab is one of the four tabs for bonus properties in the Paragon 2.0 system. Players can spend their third and thereafter every fourth paragon point in this tab, boosting their All Resistance, Life %, +% Armor, and +% Dodge.

  • All details are subject to change during further development before the system goes live.


Paragon Tab Bonuses

There are four tabs, each with four (?) different properties that can be boosted by spending paragon points.

Defensive Tab Bonuses

The bonuses in the Defensive Tab are as follows:

  • Life%: +.50% per point, 50 point hard cap. (Maximum of +25% Life boost.)
  • Armour%: +.50% per point, 50 point hard cap. (Maximum of +25% Armour boost.)
  • Resist All: 5 points per point, 50 point hard cap. (Maximum of +250 Resist All.)
  • Life Regeneration: 165.1 per second, per point, 50 point hard cap. (Maximum of 8255 life per second.)