Difference between revisions of "Player versus Player"

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F  DAT LOSER
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'''PvP''', or '''Player versus Player''' is head-to-head mortal combat, pitting players against other players. The design focus of Diablo III's [[multiplayer]] is on [[PvE]] cooperative play, but PvP will be supported as well through the Arena.
  
Diablo 3 PvP will never be released......EVER
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PvP in Diablo III will take place only in the [[Battle Arena]]. See that article for much more detail on this issue.
  
Instead just sign up to play Runescape, the second worst game ever!!!!!
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It was originally planned that Diablo III would ship with PvP but as time crept on Blizzard took the decision to launch without as the PvP element was not meeting their expectations and to get it right would have delayed the release of Diablo III further.  They felt it could launch without PvP. <ref>[http://blues.incgamers.com/Posts/10/1/40/819/187473/pvp-will-be-an-expansion-pack#postId_502511 PvP not ready for launch of Diablo III] - Community Manager, Blizzard, 12/10/2012</ref>
  
Now let's explain the Runescape PvP below.
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<blue>In terms of PvP, we didn't feel like the system we had at the time we launched Diablo III was up to par, so we elected not to release it along side the actual game. We continuing to work on PvP, though, and are currently looking to release it with 1.1.0 as a free content update (as we've said before). We also hope to share more updates in the near future on its progress. </blue>
  
'''PvP''', or '''Padoodles versus Pandas''' are head-to-head mortal combat IV, pitting Padoodles against other Pandas. The design focus of Diablo III's [[multiplaya]] is on [[PvE]] cooperative play, but PvP will be supported as well through the Arena.
 
  
PvP in Diablo III will take place only in the [[Badoodle]]. See that article for much more detail on this issue.
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PvP is due to be introduced with Patch 1.1<ref>[http://blues.incgamers.com/Posts/11/1/45/850/184430/pvp-make-a-wish#postId_494887 PvP in Patch 1.1] - Community Manager, Blizzard, 20/09/2012</ref>
 
 
It was originally planned that Diablo III would ship with PvP but as time crept on Blizzard took the decision to launch without as the PvP element was not meeting their expectations(THEY WILL NEVER RELEASE PVP CUS NOOB) and to get it right would have DELAYED the release of Diablo III further.  They felt it could launch without PvP (BIG MISTAKE). <ref>[http://blues.incgamers.com/Posts/10/1/40/819/187473/pvp-will-be-an-expansion-pack#postId_502511 PvP not ready for launch of Diablo III] - Community Manager, Blizzard, 12/10/2012</ref>
 
 
 
<blue>In terms of PvP, we didn't feel like the system we had at the time we launched Diablo IIIII was up to par, so we elected not to release it along side the actual game. We continuing to work on PvP, though, and are currently looking to release it with 1.1.0 as a free content update (as we've said before). We also hope to share more updates in the near future on its progress. </blue>
 
 
 
 
 
PvP is due to be introduced with Patch 6.9<ref>[http://blues.incgamers.com/Posts/11/1/45/850/184430/pvp-make-a-wish#postId_494887 PvP in Patch 1.1] - Community Manager, Blizzard, 20/09/2012</ref>
 
  
 
<blue>So far our plans are to add PvP to the game with patch 1.1, and I am fairly sure we will have much more details on this to share with you as we get closer to release :-)</blue>
 
<blue>So far our plans are to add PvP to the game with patch 1.1, and I am fairly sure we will have much more details on this to share with you as we get closer to release :-)</blue>
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The [[Arena]] was debuted at Blizzcon 2010; prior to that [[Jay Wilson]] talked about the D3 Team's philosophy towards PvP on August 20, 2008. <ref>[http://pc.gamespy.com/pc/diablo-iii/901260p3.html Development Teams' philosophy towards PvP] - Jay Wilson, 20/08/2008</ref>
 
The [[Arena]] was debuted at Blizzcon 2010; prior to that [[Jay Wilson]] talked about the D3 Team's philosophy towards PvP on August 20, 2008. <ref>[http://pc.gamespy.com/pc/diablo-iii/901260p3.html Development Teams' philosophy towards PvP] - Jay Wilson, 20/08/2008</ref>
  
::'''Jay Wilson:''' Okai guyz Wed like dare to beh a dedimicated PvP mode challenge accepted and wed like to move toward from [how it worked in previous Runescape games] where players just F dat looser We dont not have anything specifics pland yet but uh because we havent yet  really not made any activeities decisioned. The only real PvP-oriented decision is to make a barb ike me that we've made and announced is not  that we do not sometimes allow the {{iw|PvP#Enabling_PVP hostility mode}} that Diablo IIIII had where there you cannot go into town or London, go hostile or mostile, pop the weesle back thru a town portal, and insta-killz ur friend. That just makes pepol not wunt to play da  game. LOL I know some people say, "Oh, F dat looser." I understand why they feel that way, but making people not want to play together does not make for a better game. That's our feeling. K thanks bai.
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::'''Jay Wilson:''' We'd like there to be a dedicated PvP mode, and we'd like to move away from [how it worked in previous Diablo games] where players just enabled PvP. We don't have any specific plans yet because we haven't really made any active decisions. The only real PvP-oriented decision that we've made and announced is that we do not allow the {{iw|PvP#Enabling_PVP hostility mode}} that Diablo II had where you can go into town, go hostile, pop back through a town portal, and insta-kill your friend. That just makes people not want to play the game. I know some people say, "Oh, you're taking the teeth out of Diablo." I understand why they feel that way, but making people not want to play together does not make for a better game. That's our feeling.
  
 
::We definitely want there to be a PvP mode for PvP players, and we would like that mode to be a really serious, skill-based, very strong [aspect of the game]. I feel that on the side of all our games, we really try to make PvP games that cater to a competitive player, first and foremost. We don't try to dumb down or tone down our PvP games. We make [them] good, strong competitive games. [http://starcraft.incgamers.com/wiki/Main_Page StarCraft] is one of the best examples. But in terms of what our actual plans are for Diablo III, we don't have anything to specifically announce right now, mostly because we're still messing around with a bunch of different ideas.
 
::We definitely want there to be a PvP mode for PvP players, and we would like that mode to be a really serious, skill-based, very strong [aspect of the game]. I feel that on the side of all our games, we really try to make PvP games that cater to a competitive player, first and foremost. We don't try to dumb down or tone down our PvP games. We make [them] good, strong competitive games. [http://starcraft.incgamers.com/wiki/Main_Page StarCraft] is one of the best examples. But in terms of what our actual plans are for Diablo III, we don't have anything to specifically announce right now, mostly because we're still messing around with a bunch of different ideas.

Revision as of 18:43, 3 January 2013

PvP, or Player versus Player is head-to-head mortal combat, pitting players against other players. The design focus of Diablo III's multiplayer is on PvE cooperative play, but PvP will be supported as well through the Arena.

PvP in Diablo III will take place only in the Battle Arena. See that article for much more detail on this issue.

It was originally planned that Diablo III would ship with PvP but as time crept on Blizzard took the decision to launch without as the PvP element was not meeting their expectations and to get it right would have delayed the release of Diablo III further. They felt it could launch without PvP. [1]

In terms of PvP, we didn't feel like the system we had at the time we launched Diablo III was up to par, so we elected not to release it along side the actual game. We continuing to work on PvP, though, and are currently looking to release it with 1.1.0 as a free content update (as we've said before). We also hope to share more updates in the near future on its progress.


PvP is due to be introduced with Patch 1.1[2]

So far our plans are to add PvP to the game with patch 1.1, and I am fairly sure we will have much more details on this to share with you as we get closer to release :-)


And when it does launch, Blizzard have confirmed there will be no PvP specific gear, found or crafted [3]

There is no specific PVP gear, only gear good for PVP depending on your build.


PvP Development in Diablo III

Unlike in Diablo II, there will not be any non-consensual PvP in Diablo III; there is no more "hostile switch" or any other way to duel or PK in a normal game. PvP will be supported only in special dueling Arena games.

The Arena was debuted at Blizzcon 2010; prior to that Jay Wilson talked about the D3 Team's philosophy towards PvP on August 20, 2008. [4]

Jay Wilson: We'd like there to be a dedicated PvP mode, and we'd like to move away from [how it worked in previous Diablo games] where players just enabled PvP. We don't have any specific plans yet because we haven't really made any active decisions. The only real PvP-oriented decision that we've made and announced is that we do not allow the hostility mode that Diablo II had where you can go into town, go hostile, pop back through a town portal, and insta-kill your friend. That just makes people not want to play the game. I know some people say, "Oh, you're taking the teeth out of Diablo." I understand why they feel that way, but making people not want to play together does not make for a better game. That's our feeling.
We definitely want there to be a PvP mode for PvP players, and we would like that mode to be a really serious, skill-based, very strong [aspect of the game]. I feel that on the side of all our games, we really try to make PvP games that cater to a competitive player, first and foremost. We don't try to dumb down or tone down our PvP games. We make [them] good, strong competitive games. StarCraft is one of the best examples. But in terms of what our actual plans are for Diablo III, we don't have anything to specifically announce right now, mostly because we're still messing around with a bunch of different ideas.

The philosophy isn't as much to remove pvp as it is to compartmentalize it into a specific dueling arena. The development team, as shown above, views PK'ing as another form of griefing, particularly with the implication of exploits such as tppk.


PvP Does Not Slow Game Development

Spurred by a fan who asked if Blizzard could leave the PvP out of Diablo 3 at launch, and patch it in later in order to release the game more quickly, Diablo 3 Community Manager Bashiok explained why that's not an option and why PvP doesn't add much time to the overall development. Here's his quote, from May 2010. [5]

The PvP game is being developed alongside everything else, so it’s not as if the game is done and we’re ready to ship it but then stop and take a few months to balance things. Also, it’s to be expected that the game won’t be and won’t really need to be balanced right at release as it will take some time for people to really explore and begin reaching competition levels where more extreme balance is necessary or even possible for us to properly evaluate and react to.


References

  1. PvP not ready for launch of Diablo III - Community Manager, Blizzard, 12/10/2012
  2. PvP in Patch 1.1 - Community Manager, Blizzard, 20/09/2012
  3. PvP Specific Gear - Jay Wilsion, Blizzard, 01/12/2012
  4. Development Teams' philosophy towards PvP - Jay Wilson, 20/08/2008
  5. PvE, PvP simultaneously developed - Community Manager, Blizzard, 06/05/2010