Difference between revisions of "Talk:On Hit Modifiers"
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:Chakram No rune (50 LoH): 25 single target, multiple targets 25x | :Chakram No rune (50 LoH): 25 single target, multiple targets 25x | ||
:Elemental Arrow No rune (50 LoH): 25 single target, multiple targets 25x | :Elemental Arrow No rune (50 LoH): 25 single target, multiple targets 25x | ||
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:Multishot with Fire At Will (50 LoH): 8 per mob everytime. | :Multishot with Fire At Will (50 LoH): 8 per mob everytime. | ||
:Vault with Action Shot (50 LoH): 16 one hit, 33 two hits everytime. | :Vault with Action Shot (50 LoH): 16 one hit, 33 two hits everytime. | ||
+ | :Caltrops ONLY with Jagged Spikes (50 LoH): 27, three targets 73 | ||
+ | :Spike Traps No rune (50 LoH): 27, three targets 73 | ||
+ | :Evasive Fire No rune (50 LoH): 52 two targets? | ||
[[User:Lajekahr|Lajekahr]] 17:50, 19 June 2012 (CEST) | [[User:Lajekahr|Lajekahr]] 17:50, 19 June 2012 (CEST) |
Revision as of 01:44, 20 June 2012
So far online I've only been able to find Monk LoH. The chart is in google docs and can be found on this thread: http://eu.battle.net/d3/en/forum/topic/4211087360#2
Barbarian chart from this forum post: (Havn't added yet.) http://us.battle.net/d3/en/forum/topic/5593234830
Found values for some Demon Hunter Skills: http://us.battle.net/d3/en/forum/topic/5578593764
- Demon Hunter:
- Hungering Arrow with Puncturing Arrow: 55%
- Hungering Arrow with Devouring Arrow: 65%
- Entangling Shot with Chain Gang: 20%
- Entangling Shot with Heavy Burden: 80%
- Bola Shot with Thunderball: 50%
- Elemental Arrow with Ball Lightning: 25%
- Evasive Fire with Surge: 100%
All other values by me are manual testing.
- Values I manually tested
- Hungering Shot No Rune (50 LoH): 33 per pierce 65 for double, 65 + 33 for triple.
- Entangling Shot No Rune (50 LoH): 80 two targets everytime
- Entangling Shot with Chain Gang (50 LoH): Single Target: 11, 12, Two Targets: 22 Three Targets: 33
- Entangling Shot with Shock Collar (50 LoH): 80 single target, 160 double target
- Bola Shot No Rune (50 LoH): 25 everytime (AoE sometimes a little less)
- Grenades No rune (50 LoH): 25 per grenade everytime (AoE sometimes a little less)
- Impale No rune (50 LoH): 25 everytime
- Rapid Fire No Rune (50 LoH): 32, 45, 45, 50,
- Rapid Fire with Fire Support (50 LoH): 35, 48, 89, (Seems to be +35% per homing hit.)
- Chakram No rune (50 LoH): 25 single target, multiple targets 25x
- Elemental Arrow No rune (50 LoH): 25 single target, multiple targets 25x
- Multishot with Fire At Will (50 LoH): 8 per mob everytime.
- Vault with Action Shot (50 LoH): 16 one hit, 33 two hits everytime.
- Caltrops ONLY with Jagged Spikes (50 LoH): 27, three targets 73
- Spike Traps No rune (50 LoH): 27, three targets 73
- Evasive Fire No rune (50 LoH): 52 two targets?
Lajekahr 17:50, 19 June 2012 (CEST)
Okay, found on Blue post confirming that ALL "on Hit" ratios are the same for all procs! Changing wording on the page to show this. http://www.reddit.com/r/Diablo/comments/uoooj/i_am_we_are_wyatt_cheng_andrew_chambers_and_jay/c4x8cqw
Lajekahr 19:12, 19 June 2012 (CEST)