Difference between revisions of "Force Without Thought"
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'''Force Without Thought''' is a Tier 2 [[skill]] from the [[Monk]]'s [[Skill Tree A]]. | '''Force Without Thought''' is a Tier 2 [[skill]] from the [[Monk]]'s [[Skill Tree A]]. | ||
Latest revision as of 05:12, 4 May 2012
Force Without Thought is a Tier 2 skill from the Monk's Skill Tree A.
Archived Article [e] Force Without Thought is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material. This article was last up to date:Updated version of this article is:
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Contents
Background[edit | edit source]
Diablo III Skill [e] | |
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Force Without Thought Passive, 5 ranks | |
Used by: | Monk |
Counteract enemies without interrupting the normal flow of your attacks. When you dodge you automatically counter act the attacker for a percentage of your normal weapon damage. | |
Type: | Reactive Damage Boost |
Quantity: | None |
Effect: | Self |
School: | Physical |
Resource cost: | None |
Cast time: | None |
Duration: | None |
Cooldown: | None |
Synergies: | None |
Requires: | N/A |
Prereq of: | N/A |
The Monk creates a state of mind where he automatically manages to counter any hit on himself with at least a weak hit back to his opponent where the enemy opened his defences in order to hit the Monk.
Skill Design[edit | edit source]
Not much to say about this one, since it had a point in it and I never added any more to see if I could discern the improvement. The Monk hits so fast and was overpowered for the BlizzCon 2009 build that needing to dodge or getting your hits interrupted wasn't a real major problem.
Skill Rank Table[edit | edit source]
- Rank 1: Counteract 10% of normal weapon damage.
- Rank 2: Counteract 20% of normal weapon damage.
- Rank 3: Counteract 30% of normal weapon damage.
- Rank 4: Counteract 40% of normal weapon damage.
- Rank 5: Counteract 50% of normal weapon damage. (presumed)
Synergies[edit | edit source]
- None known.
Skill Rune Effects[edit | edit source]
- None known.
Development[edit | edit source]
This skill was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled.
Trivia[edit | edit source]
This spell is pretty similar to the Diablo II Paladin "Thorns" Aura in gameplay, even if it only activates when dodged.
Media[edit | edit source]
You can find pictures in the Diablo 3 screenshot and picture gallery:
References[edit | edit source]
BlizzCon 2009 | Classes of Diablo III - Skills [e] |
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Barbarian Berserker Juggernaut Battlemaster | Monk All | Witch Doctor Zombie Spirit Voodoo | Wizard Conjuring Arcane Storm |
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Berserker Skills [e] | |||||
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Tier I |
Tier II • Sprint |
Tier III |
Tier IV |
Tier V |
Tier VI • Wrath of the Berserker
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Juggernaut Skills [e] | |||||
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Tier I |
Tier II • Cleave |
Tier III • Revenge |
Tier IV • Taunt |
Tier V • Seismic Slam |
Tier VI |
Spirit Skills [e] | |||||
---|---|---|---|---|---|
Tier I • Haunt |
Tier II • Soul Harvest |
Tier III • Spirit Sense |
Tier IV |
Tier V |
Tier VI |
Voodoo Skills [e] | |||||
---|---|---|---|---|---|
Tier I • Skull of Flame |
Tier II • Hex |
Tier III |
Tier IV • Pit of Fire |
Tier V |
Tier V |