Difference between revisions of "Templar"

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(edited the skills and gear info)
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The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction.
 
The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction.
The Templar is able to equip shields, one-handed [[spear]]s, two [[ring]]s, and an [[amulet]]. He appears to be brandishing one-handed spears and perhaps a sword in more than one screenshot.
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The Templar is able to equip shields, one-handed [[axe]]s, [[dagger]], one-handed [[mace]]s, one-handed [[spear]]s, one-handed [[sword]]s, two [[ring]]s, one [[amulet]] and a Templar specific item called [[relic]] . He appears to be brandishing one-handed spears and perhaps a sword in more than one screenshot.
  
 
Like the other followers, Kormac has three tiers of gear progression, which are based upon level.
 
Like the other followers, Kormac has three tiers of gear progression, which are based upon level.
  
[[image:Templar_gearprog.jpg‎|center|thumb|400px|Three levels of gear progression for Kormac.]]
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[[image:Templar_gearprog.jpg|center|thumb|400px|Three levels of gear progression for Kormac.]]
  
 
==Skills==
 
==Skills==
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===Unlocked at Level 5===
 
===Unlocked at Level 5===
  
[[image:Temp_Heal_Icon.png|left|40px]]
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[[image:Templ_Heal_Icon.png|left|40px]]
[[Heal (Templar Skill)|Heal]] -- A healing skill that triggers automatically when the character's health drops below a certain percentage. X second(s) cooldown. From Kevin Martens:<ref name=kevin>[http://www.diablo3-esp.com/entrevistas/followers-diablo-3-esp-interviews-kevin-martens-english-version-82.html Diablo 3 ESP interviews Kevin Martens]</ref>
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[[Heal (Templar Skill)|Heal]] -- Heals you or the Templar for 2030 Life.Cooldown: 15 seconds. From Kevin Martens:<ref name=kevin>[http://www.diablo3-esp.com/entrevistas/followers-diablo-3-esp-interviews-kevin-martens-english-version-82.html Diablo 3 ESP interviews Kevin Martens]</ref>
  
<blue>They are definitely smarter and use their skills contextually, the Heal for example of both the Templar and the Scoundrel, they will use automatically when you are low health, so you don't have to worry about telling him to heal you or anything like that.</blue>
 
  
 +
<blue>They are definitely smarter and use their skills contextually, the Heal for example of both the Templar and the Scoundrel, <br>they will use automatically when you are low health, so you don't have to worry about telling him to heal you or anything like that.</blue>
  
  
[[image:Temp_Charge_Icon.png|left|40px]]
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[[image:Templ_Intervene_Icon.png|left|40px]]
[[Charge]] --Charges a target, dealing X% of weapon damage and stunning all enemies within X yards for X seconds. 15 second cooldown.<br><br>
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[[Intervene]] -- Taunts enemies attacking you for 5 seconds when you are below 50% health.Cooldown: 30 seconds.<br><br>
 
 
[[image:Temp_Protection_Icon.png|left|40px]]
 
[[Protection]] --Increases the templar's defense by X, and absorbs X% physical damage.<br><br>
 
  
  
 
===Unlocked at Level 10===
 
===Unlocked at Level 10===
  
[[image:Temp_Loyalty_Icon.png|left|40px]]
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[[image:Templ_Intimidate_Icon.png|left|40px]]
[[Loyalty]] --Regenerates X Life per second for all allies near the Templar.<br><br>
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[[Loyalty]] -- Enemy units are slowed by 50% for 3 seconds when they hit the Templar. Does not stack with other slows.<br><br>
 
+
[[image:Templ_Loyalty_Icon.png|left|40px]]
[[image:Temp_Intimidate_Icon.png|left|40px]]
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[[Intimidate]] -- Regenerates 50 Life per second for you and the Templar.<br><br>
[[Intimidate]] --Enemy units are slowed by % for X seconds when they hit the Templar. Does not stack with other [[slow]]s.<br><br>
 
 
 
[[image:Temp_Guardian_Icon.png|left|40px]]
 
[[Guardian]] --When an ally of the Templar is low on health, the Templar will charge enemies near the ally, damaging enemies for X - X physical damage and stunning them for X seconds. The Templar will also heal the wounded ally for X Life, and grant them X Life regeneration for X seconds. 1 minute cooldown.<br><br>
 
  
  
 
===Unlocked at Level 15===
 
===Unlocked at Level 15===
  
[[image:Temp_Tribute_Icon.png|left|40px]]
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[[image:Templ_Charge_Icon.png|left|40px]]
[[Tribute]] -- Increases all gold the character picks up by 20%.<ref name=gamer>[http://diablo.incgamers.com/blog/comments/new-followers-info-from-pc-gamer New Followers Info from PC Gamer] -- IncGamers, 15th July 2011</ref>
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[[Tribute]] -- Charges a target, dealing 150% weapon damage and stunning all enemies within 15 yards for 3 seconds.Cooldown: 15 seconds
 
 
 
 
[[image:Temp_Inspire_Icon.png|left|40px]]
 
[[Inspire]] -- Boosts passive regeneration of a character's resource (Wizard’s [[Arcane Power]], Monk’s [[Spirit]], Barbarian’s [[Fury]], etc.)<ref name="gamer"/>
 
 
 
 
 
[[image:Temp_Intervene_Icon.png|left|40px]]
 
[[Intervene]] -- When your character's health gets low, Kormac will taunt all nearby enemies for eight seconds.<ref name="gamer"/> Kevin Martens had earlier hinted at this skill's use:<ref name="kevin"/>
 
  
<blue>So the Templar can increase his hit points for instance, and you can use him as a tank, or maybe if you are a Barbarian and you are tanky yourself, maybe going to use his Intervene ability to only help you when you’re low on health, and these are sort of choices you have to make. </blue>
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[[image:Templ_Onslaught_Icon.png|left|40px]]
 +
[[Inspire]] -- Delivers a massive blow to an enemy for 200% weapon damage plus 120 - 162 physical damage.Cooldown: 15 seconds.
  
  
 
===Unlocked at Level 20===
 
===Unlocked at Level 20===
  
[[image:Temp_Onslaught_Icon.png|left|40px]]
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[[image:Templ_Guardian_Icon.png|left|40px]]
[[Onslaught (Templar Skill)|Onslaught]] --Delivers a massive blow to an enemy for X% weapon damage plus X physical damage. 20 second cooldown.<br><br>
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[[Tribute]] -- When an ally of the Templar is low on health, the Templar will charge enemies near the ally, damaging enemies for 300% weapon damage and stunning them for 5 seconds.<br> 
 +
The Templar will also heal the wounded ally for 1218 - 1624 Life, and grant them 59 Life regeneration for 15 seconds.Cooldown: 30 seconds.<br><br>
  
[[image:Temp_Knight_Icon.png|left|40px]]
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[[image:Templ_Inspire_Icon.png|left|40px]]
[[Knight]] --Increases the movement speed for you and the templar by X%.<br><br>
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[[Inspire]] -- Increase resource generation for all allies that the Templar is following.<br>
 +
Mana: +13 per second.
 +
Arcane Power: +1 per second.
 +
Hatred: +1 per second.
 +
Discipline: +1 per second.
 +
Fury: +10% generated.
 +
Spirit: +10% generated.
  
[[image:Temp_Empathy_Icon.png|left|40px]]
 
[[Empathy]]
 
 
<br><br>
 
<br><br>
  

Revision as of 12:28, 27 November 2011

Templarportrait.jpg

Kormac the Templar is one of the three classes of followers in Diablo III. As a bit of trivia, the Templar appeared as the jack of spades in the Diablo poker set[1], emblazoned with the word "Courageous".

The Templar is voiced by Dominic Keating, who was an actor on the Star Trek: Enterprise television series.





Lore

Templar concept arts.

The followers were designed with lore in mind, and Kormac is no exception. Leonard Boyarsky spoke of Kormac in an interview with FZ.se[2]:

The Templar is called Kormac and he’s a bit like the game's Navy SEAL guy. He’s a member of the Templar order and they’re on this quest – they’re looking for some holy scrolls that were stolen by Archbishop Lazarus in Diablo I. He is good at absorbing damage, so he’s the kind of guy you’d wanna put up front.

It seems that Lazarus is capable of pissing people off well after his timely demise in Diablo I. Apparently he was also a petty thief, which is one more reason to bash his face in with a mace in D1.

Kormac also introduces the Templar Order to the Diablo series. It is not known how much of an impact they will have on the lore of the story.


Jay Wilson added more about Kormac's introductory quest.[3]

The Templar you encounter locked away in a dungeon and he’s been betrayed by a member of his order; you help rescue him and help hunt down that member of the order. That kind of builds his confidence in you, he feels that his interests and yours align. At that point he will come with you, unless you don’t want him to, or you get a different follower at another time, he will return to town and he’ll always be available for you to pick up.

Gear

The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction. The Templar is able to equip shields, one-handed axes, dagger, one-handed maces, one-handed spears, one-handed swords, two rings, one amulet and a Templar specific item called relic . He appears to be brandishing one-handed spears and perhaps a sword in more than one screenshot.

Like the other followers, Kormac has three tiers of gear progression, which are based upon level.

Three levels of gear progression for Kormac.

Skills

Templar skillpane.jpg

Much like the player character classes, followers are able to learn a few skills or spells at specific level milestones. Not much is known about the skills, currently, besides their names and when they are unlocked. Players may choose one skill from each tier.

Follower skills cannot be modified by runes, and they only have one rank.


Unlocked at Level 5

Templ Heal Icon.png

Heal -- Heals you or the Templar for 2030 Life.Cooldown: 15 seconds. From Kevin Martens:[1]


They are definitely smarter and use their skills contextually, the Heal for example of both the Templar and the Scoundrel,
they will use automatically when you are low health, so you don't have to worry about telling him to heal you or anything like that.


Templ Intervene Icon.png

Intervene -- Taunts enemies attacking you for 5 seconds when you are below 50% health.Cooldown: 30 seconds.


Unlocked at Level 10

Templ Intimidate Icon.png

Loyalty -- Enemy units are slowed by 50% for 3 seconds when they hit the Templar. Does not stack with other slows.

Templ Loyalty Icon.png

Intimidate -- Regenerates 50 Life per second for you and the Templar.


Unlocked at Level 15

Templ Charge Icon.png

Tribute -- Charges a target, dealing 150% weapon damage and stunning all enemies within 15 yards for 3 seconds.Cooldown: 15 seconds

Templ Onslaught Icon.png

Inspire -- Delivers a massive blow to an enemy for 200% weapon damage plus 120 - 162 physical damage.Cooldown: 15 seconds.


Unlocked at Level 20

Templ Guardian Icon.png

Tribute -- When an ally of the Templar is low on health, the Templar will charge enemies near the ally, damaging enemies for 300% weapon damage and stunning them for 5 seconds.
The Templar will also heal the wounded ally for 1218 - 1624 Life, and grant them 59 Life regeneration for 15 seconds.Cooldown: 30 seconds.

Templ Inspire Icon.png

Inspire -- Increase resource generation for all allies that the Templar is following.
Mana: +13 per second. Arcane Power: +1 per second. Hatred: +1 per second. Discipline: +1 per second. Fury: +10% generated. Spirit: +10% generated.



Media

You can find pictures in the Diablo III screenshot and picture gallery:



References