Difference between revisions of "Sanctified Ground"
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− | + | Sanctified Ground is a rune effect in [[Inner Sanctuary]], a [[Spirit]]-spending [[Monk skill]]. | |
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− | + | This rune effect leaves a temporary speed debuff on the ground where the Inner Sanctuary was cast. | |
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+ | ==Skill Rune Effects== | ||
+ | See the [[Inner Sanctuary rune effects]] page for a thorough description of all the rune effects in this skill, including screenshots, videos, and strategies. | ||
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+ | {{skill description header}} | ||
+ | <skill class="Monk">Inner Sanctuary</skill> | ||
+ | <skill class="Monk" rune="Sanctified Ground">Inner Sanctuary</skill> | ||
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+ | |||
+ | ==Media== | ||
+ | |||
+ | Screenshots and videos will be added post-release. | ||
+ | |||
+ | |||
+ | ==Development== | ||
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+ | Prior to the skill and rune system overhaul in February 2012, this effect was enabled by the [[Alabaster Rune]] runestone, which granted the following effect: | ||
{{Monk_Skillrune_Sanctified Ground}} | {{Monk_Skillrune_Sanctified Ground}} | ||
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[[category:Monk skills]] | [[category:Monk skills]] | ||
+ | [[category:Monk rune effects]] | ||
[[category:runes]] | [[category:runes]] |
Revision as of 13:23, 21 May 2012
Sanctified Ground is a rune effect in Inner Sanctuary, a Spirit-spending Monk skill.
This rune effect leaves a temporary speed debuff on the ground where the Inner Sanctuary was cast.
Skill Rune Effects
See the Inner Sanctuary rune effects page for a thorough description of all the rune effects in this skill, including screenshots, videos, and strategies.
Name | Level | Description |
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<skill class="Monk">Inner Sanctuary</skill> <skill class="Monk" rune="Sanctified Ground">Inner Sanctuary</skill>
Media
Screenshots and videos will be added post-release.
Development
Prior to the skill and rune system overhaul in February 2012, this effect was enabled by the Alabaster Rune runestone, which granted the following effect:
Sanctified Ground |
[e] When Inner Sanctuary expires it becomes Sanctified Ground for 6 seconds, slowing the movement of all enemies on it by 60%. |