Difference between revisions of "Wizard"
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=Wizard Skills= | =Wizard Skills= | ||
The wizard skills are arranged into to three distinctive skill tree categories, [[Wizard_skills#Storm_Tree|Storm]], [[Wizard_skills#Arcane_Tree|Arcane]] and [[Wizard_skills#Conjuration_Tree|Conjuration]]. | The wizard skills are arranged into to three distinctive skill tree categories, [[Wizard_skills#Storm_Tree|Storm]], [[Wizard_skills#Arcane_Tree|Arcane]] and [[Wizard_skills#Conjuration_Tree|Conjuration]]. |
Revision as of 11:28, 13 October 2008
Contents
Wizard Skills
The wizard skills are arranged into to three distinctive skill tree categories, Storm, Arcane and Conjuration. All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.
The Storm tree skills specialize in the power of the heavens, making the wizard wield electrical energy and casting forth the fierce cold of a blizzard accompanied by the harsh freezing wind. The storm elements also protect and enhance the armor and the power of a wizard.
Starting Attributes
- Strength: x
- Dexterity: x
- Vitality: x
- Willpower: x
Attribute raise per level
- Strength: x
- Dexterity: x
- Vitality: x
- Willpower: x
Attribute Point Effect
- +1 point in Strength gives +x% Physial Damage Bonus and +x% Armor Bonus
- +1 point in Dexterity gives +x% Critical Strike Chance and +x% Dodge Chance
- +1 point in Vitality gives +x Life and Mana Regeneration of +x per sec.
- +1 point in Willpower gives +x% Spell Damage Bonus and +x% Health Globe Bonus
This article is a stub because Flux is still gathering intel at BlizzCon. Help by expanding it. |
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