Difference between revisions of "Template:Demon Hunter Passive Steady Aim"
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|{{editlink float|Template:Demon_Hunter_Passive_Steady_Aim}}<br>Demon Hunter | |{{editlink float|Template:Demon_Hunter_Passive_Steady_Aim}}<br>Demon Hunter | ||
|IconSteadyAim.png|Steady Aim|([[clvl|Level]] 13)| | |IconSteadyAim.png|Steady Aim|([[clvl|Level]] 13)| | ||
− | As long as there are no enemies within {{c_lime|10}} yards, all damage is increased by {{c_lime| | + | As long as there are no enemies within {{c_lime|10}} yards, all damage is increased by {{c_lime|20%}}. |
}}<noinclude>[[category:Demon Hunter passive skill templates]][[category:passive skill templates]]</noinclude> | }}<noinclude>[[category:Demon Hunter passive skill templates]][[category:passive skill templates]]</noinclude> |
Revision as of 22:53, 28 February 2012
Steady Aim | (Level 13) |
As long as there are no enemies within 10 yards, all damage is increased by 20%. |