Difference between revisions of "Monster modifier"

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We have not received any confirmation that there will be '''monster attributes''' for [[Diablo III]] like in [[Diablo II]]. You can read about the D2 {{iw|Monster_attributes monster attributes}} to get an idea of how the system is likely to work. The only known information we have is from the [[WWI 2008]] [[gameplay video]], and that one is not as informative as you might think.
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We have not received any confirmation that there will be '''monster attributes''' for [[Diablo III]] like in [[Diablo II]]. You can read about the D2 {{iw|Monster_Modifiers monster attributes}} to get an idea of how the system is likely to work. The only known information we have is from the [[WWI 2008]] [[gameplay video]], and that one is not as informative as you might think.
  
  

Revision as of 10:22, 5 November 2008

We have not received any confirmation that there will be monster attributes for Diablo III like in Diablo II. You can read about the D2 monster attributes to get an idea of how the system is likely to work. The only known information we have is from the WWI 2008 gameplay video, and that one is not as informative as you might think.


Thousand Pounder 'Title'

The title 'Gluttony Incarnate' is a mystery. Comparing this big fella with the Siegebreaker Assault Beast, he seems to have a 'title' that would work very much like Diablo 2 Monster Modifiers. Still, 'Gluttony Incarnate' could be his title just like the Siegebreaker's 'Living siege Engine of Hell' obviously must be. The Thousand Pounder could also very well be an equivalent of a Diablo II Superunique, with a different name than other units that look the same (as the Thousand Pounder has been depicted to come in packs in concept art). Time (and BlizzCon) will hopefully tell.


Further Reading

You can follow these links for more information on the topic: