Difference between revisions of "Vitality"
ADVERTISEMENT
From Diablo Wiki
Dragonfriend (talk | contribs) (creating a stub) |
Dragonfriend (talk | contribs) (per core attribute changes) |
||
Line 1: | Line 1: | ||
− | + | Vitality is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of [[life]] your character has. | |
+ | |||
+ | All attributes have changed since their original conception. [[Bashiok]] made an announcement[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0]about these changes on the Battle.net forums on December 20, 2010: | ||
+ | |||
+ | <blockquote>'''Vitality: Increases health'''<br>- And it's staying that way!<br>- This stat has no secondary effect (seeing the pattern here?).</blockquote> | ||
+ | |||
+ | More details on exactly how vitality will work in Diablo III are not yet known. | ||
+ | * Read more about the effects and bonuses of {{iw|vitality Vitality}} as it exists in Diablo II. | ||
+ | |||
+ | |||
+ | ===History=== | ||
+ | Originally, vitality governed the amount of [[life]] your character has and how fast its [[mana]] regenerated. | ||
+ | |||
+ | '''1 point of Vitality gave:''' (based on [[classes|class]]) | ||
+ | *+x [[Life]] | ||
+ | *[[Mana]] Regeneration of +x per second | ||
[[category:basics]] | [[category:basics]] | ||
[[category:character]] | [[category:character]] | ||
[[category:attributes]] | [[category:attributes]] |
Revision as of 02:49, 28 January 2011
Vitality is one of the core attributes for characters in Diablo III. It governs the amount of life your character has.
All attributes have changed since their original conception. Bashiok made an announcement[1]about these changes on the Battle.net forums on December 20, 2010:
Vitality: Increases health
- And it's staying that way!
- This stat has no secondary effect (seeing the pattern here?).
More details on exactly how vitality will work in Diablo III are not yet known.
- Read more about the effects and bonuses of Vitality as it exists in Diablo II.
History
Originally, vitality governed the amount of life your character has and how fast its mana regenerated.
1 point of Vitality gave: (based on class)