Difference between revisions of "Other classes"

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==The Fifth Character==
 
==The Fifth Character==
It's widely-expected that the fifth character will be a [[ranged|archer]]-type character, one who specializes in the bow and perhaps other ranged weapons. This speculation comes chiefly from looking at the roles the known characters occupy, and noting that there is no ranged attacker other than the Wizard, and no character with any special skill with bows or other ranged weapons. (No bows were seen in the game at Blizzcon 2008 or 2009, but one was seen to drop in the initial WWI Paris 2008 gameplay movie. No throwing weapons have been seen at all.)
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It's widely-expected that the fifth character will be a [[ranged|archer]]-type character, one who specializes in the bow and perhaps other ranged weapons. This speculation comes chiefly from looking at the roles the known characters occupy, and noting that there is no ranged attacker other than the Wizard, and no character with any special skill with bows or other ranged weapons. (No [[bows]] were seen in the game at BlizzCon [[BlizzCon 2008|2008]] or [[BlizzCon 2009|2009]], but one was seen to drop in the initial [[WWI 2008|WWI Paris 2008]] gameplay movie. No throwing weapons have been seen at all.)
  
 
Numerous articles [http://diablo.incgamers.com/forums/blog.php?b=59 speculating] on what the fifth character might be have been posted. The main points include the following:
 
Numerous articles [http://diablo.incgamers.com/forums/blog.php?b=59 speculating] on what the fifth character might be have been posted. The main points include the following:
  
* The fifth class was one of the first the D3 Team sketched out. (Likely meaning its a traditional RPG class.)
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* The fifth class will be announced at [[BlizzCon 2010]].[http://diablo.incgamers.com/blog/comments/blizzcon-2010-announced/]
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* The fifth class was one of the first the [[D3 Team]] sketched out. (Likely meaning its a traditional RPG class.)
 
* There's no character in the game who specializes in bows or ranged weapons.
 
* There's no character in the game who specializes in bows or ranged weapons.
 
** The fifth character will fit a niche not occupied by any other character. [http://www.giantbomb.com/news/hands-on-with-diablo-iiis-street-fighter-inspired-monk-class/1658/]
 
** The fifth character will fit a niche not occupied by any other character. [http://www.giantbomb.com/news/hands-on-with-diablo-iiis-street-fighter-inspired-monk-class/1658/]

Revision as of 15:36, 12 April 2010

Diablo 3 will launch with 5 playable classes. Four have so far been revealed.


Unannounced Class Progress

Jay Wilson gave a report on the progress of the 4th and 5th characters in a December 2008 interview with 1up.com.

1UP: Can you talk about the state of the classes? For example, is every class -- even the two that you have yet to reveal -- playable in the game right now?
Jay Wilson: No. The fourth class is playable in game but is using a placeholder model -- one of an NPC, actually. And all of the skills are what we call "programmer art" because we haven't implemented actual skill effects. So that one is just in gameplay testing for us while we determine signature skills. The fifth class, we're just about finished concepting it and are about to start building it. We can't use placeholder art, so we're now just going to build a model and start working on the first series of skills for that one. We're actually spending more time on the Witch Doctor, Wizard, and Barbarian because of a big change we made to the skill system that we wanted to [integrate them] with -- so it's mostly just artwork that's going on for the other two classes.

It's not clear why they couldn't use placeholder art for the 5th character, but that's something fans are enjoying speculating about.


The Fifth Character

It's widely-expected that the fifth character will be a archer-type character, one who specializes in the bow and perhaps other ranged weapons. This speculation comes chiefly from looking at the roles the known characters occupy, and noting that there is no ranged attacker other than the Wizard, and no character with any special skill with bows or other ranged weapons. (No bows were seen in the game at BlizzCon 2008 or 2009, but one was seen to drop in the initial WWI Paris 2008 gameplay movie. No throwing weapons have been seen at all.)

Numerous articles speculating on what the fifth character might be have been posted. The main points include the following:

  • The fifth class will be announced at BlizzCon 2010.[2]
  • The fifth class was one of the first the D3 Team sketched out. (Likely meaning its a traditional RPG class.)
  • There's no character in the game who specializes in bows or ranged weapons.
    • The fifth character will fit a niche not occupied by any other character. [3]
  • The fifth class is said to be very similar to/inspired by a class from an earlier game in the series. [4]
    • The return of any other Diablo 2 chars has been ruled out. (For D3; some might return in expansion packs.)
    • The Diablo 1 Warrior is too simple and his combat role is filled by the Barbarian and Monk.
    • The Diablo 1 Sorcerer would be redundant with the Wizard.
    • The Monk, added in Hellfire is already in the game, though the D3 Monk traces no official lineage to the Hellfire version. (Blizzard has disowned, de-canon'ing Hellfire entirely.)
      • This leaves the Diablo 1 Rogue as the only realistic returning character option.


Blizzard Comments on the Fifth Character

Jay Wilson made a comment about a possible reappearance of a character from Diablo 1 or 2 in an interview with IGN at Blizzcon 2009: [5]

IGN: You did mention that [the fifth class is] being revealed next year, and that it's someone from the previous games...
Jay Wilson: I did say that. I probably shouldn't have said that, because we're not sure that's going to be the case. It's just logical, that's what we tend to do. But it may or may not. I'm not gonna answer it, anyway... [laughs]


In another interview from Blizzcon 2009, Kevin Martens said the fifth character will fit an unfilled niche. [6]

Kevin Martens: It's going to fit a different niche than the existing classes, and it will still be awesome.


When asked why they revealed the Monk 4th, Blizzard gave an interesting answer. [7]

Diii.net: Why did you choose to reveal the Monk this year? Was there some debate re: the Monk vs. the other unannounced class?
Kevin Martens: It was largely chance that we developed and revealed them in the order we did. We did the Wizard last year and that was a ranged, magical class. So this year we thought the Monk, as the game’s second melee class, would be a nice change. The Monk is a good contrast from the Barbarian, our real tank class. The Barbarian can’t move as fast as the Monk, and he’s much tougher. The Monk does as much damage as the Barbarian, but he’s not as tough or durable. He has to keep moving to keep from being dominated, but if he moves right he can dominate. This was the right time to reveal the second melee class.

While Kevin doesn't exactly say so, his reply contains a strong element of, "we didn't want to reveal 2 ranged attackers in a row." Since they had the unknown 5th character, and the melee fighter Monk to choose from for the 4th reveal, that strongly hints at a ranged attacker remaining for the last slot.


New Class Has 5-character Long Name?

Screenshot by MidnightMurder to support his theory using FireBug to see how many characters would fit in the last slot.

Midnight Murder from Diii.net looked at the code, hinting that the last class might be "Rogue" or another 5-character long name to the class.[8]


This assumes of course that Blizzard is not planning to redesign their class pages completely, changing margins etc. Under the condition that Blizzard will just add another class to the list, a 5-character long name (or shorter) would be the logical alternative, and people are already rooting for the Rogue to return anyway.


The question here really relies primarily of Blizzard's plans for the website. Perhaps the whole site will see a redesign before release? Looking at StarCraft2.com, however, this has so far not been the case, midway into closed beta. Having said that, it would not be a major deal for Blizzard to just change margins, font sizes or some other minor design detail in order to add a longer name than 5 characters.


Known Class Information

The D3 Team has confirmed that the Barbarian will be the only recurring character class from Diablo II,of the original 5 Diablo III characters. More characters will be added in expansion(s) and some may be revisions of earlier character types. We also know that the Diablo III dev team at once thought about making a Dervish class, but no information if that idea is completely shelved. It seems highly unlikely that the Dervish would appear though, as Blizzard have avoided talking about upcoming classes, and they would be unlikely to mention the class in passing if that is one class that will make the game.

  • The Barbarian is the only Diablo II character to make it into Diablo III release. He's quite updated in style and use.
  • The Witch Doctor is a new character, similar in use to the Necromancer.
  • The Wizard is the third announced class, filling the archetypal magic user role previously occupied by the Sorceress.
  • The Monk is the fourth class, and is comparable to the monk from the Hellfire expansion.
  • The following characters have been confirmed to NOT appear:
    • The Amazon will not appear in Diablo III.
    • The Assassin will not appear in Diablo III.
    • The Druid will not appear in Diablo III.
    • The Necromancer will not appear in Diablo III.
    • The Paladin will not appear in Diablo III.
    • The Sorceress will not appear in Diablo III.
    • Some of these seem likely to join in on an upcoming expansion, that has been hinted about [9].
  • The conceptualised Dervish class will likely not appear in Diablo III.


Classes NOT Reappearing

Jay Wilson said the following in an interview: [10]


The Barbarian is the only returning class. Originally we actually planned to have no returning classes, but as we developed the barbarian, it essentially ended up turning into a barbarian. We sort of got to the point where we went – because we actually had a different name for him originally - I think were going to call it this other name and everyone else is just going to call it the barbarian, so maybe we should just call it the barbarian.
One of the things we really did not want to do – it's why we set that initial goal to not repeat classes – was, we didn't just want a rehash; we wanted to make the sequel and the sequel has new gameplay and new experiences. I know a lot of people really love the classes in Diablo 2 and it's not my desire to intentionally arc those people – I like those classes to; I love the Necromancer, he's my favorite class from Diablo 2 – but as our goal we really wanted to provide new experiences; that was our focus.

Jay elaborated on the issue of returning characters in an interview with 1up.com in December 2008.

Jay: I don't want to close the door on bringing back classes from Diablo or Diablo 2; I just don't want to do so with the initial release of Diablo 3. In Diablo 3, all of the classes should do something completely new. Then I'd like us to look back and figure out what gameplay gaps [exist].... Then we'd go back and satisfy our and the fans' nostalgia by pulling back some classes that we think really stood out.


Why No Necromancer?

Though many fans hoped to see the Necromancer return in Diablo 3, the team has repeatedly stated that he will not. Fans have also asked why the Witch Doctor was added instead, since the WD seems superficially similar to the Necro. Jay Wilson addressed this issue in an interview with Mtv in August 2008. [11]

"Our approach for classes in 'Diablo III' is that we don't have a strong desire to bring back classes from the previous game," Wilson told me. "The goal is to try and give people new gameplay and not just re-hash old gameplay. We're not just making a 'Diablo II' with updated 3D graphics."
"The problem was, we looked at the [Necromancer] class and didn't think that we could really make him a lot better," Jay explained. "We could add some new stuff to him but for the most part -- curses, corpse explosion, skeleton pets -- done. That's the class. We wanted to create new gameplay, so we chose to do the Witch Doctor as a different kind of class."



Fan-Made Classes

Fans have not just been waiting around for the next class, they have been busy making suggestions for Blizzard to consider. These fan classes include everything from a Flagellant to an Arcane Warrior.


Past Classes' Pre-Announce

The 4th Character: The Monk

After the Wizard was revealed at Blizzcon 2008, fan speculation was widespread for what we'd seen in the remaining classes. Most fans were sure that some sort of archer/ranged attacker would be added, but it was by no means clear that character would only use ranged attacks. The character types in Diablo 3 are being designed with a lot of variety, so there was much speculation about ranged hybrid characters; possibly able to engage in melee combat, or using a variety of magical traps, stealth forms, pets, etc.

The Monk was revealed at Blizzcon 2009, surprising most fans, even those who had expected some sort of light fighter to complement the heavy-tanking Barbarian. The Monk was certainly a better-kept secret than the Wizard, since before revealing the third character, Blizzard had made numerous remarks that the third character would fill a common RPG combat role, and was quite similar to a character from previous games in the series.

Looking back, it's clear that Blizzard was careful not to give any meaningful hints about the Monk before the reveal.

Wizard Hints

The third class to be revealed was the Wizard, who debuted at Blizzcon, October 13, 2008. Jay Wilson hinted at the Wizard in advance, in an interview with Videogamer.com: [12]

All the barbarian players are delighted and all the necromancers hate us. I understand, I don't begrudge them that. I would hate me too! But what I would say is that when we announce the next class, which is quite similar to a previous class, then all those players will hate us too. You can't make everybody happy, but I think when the game finally comes out players will find there's a good class for them, one they will love as much as the ones that came before. And if they don't, I absolutely promise that in the expansions we'll consider bringing back old classes. We just don't want to do it with the first release. We want to establish our identity.


Additional Information


Reference


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