Difference between revisions of "Drop"

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==Drop in Diablo II==
 
==Drop in Diablo II==
In ''[[Diablo II]]'', a [[monster]] would activate the "drop" animation of whatever items they were randomly assigned to give off when killed. This is a term that is used not only in ''Diablo II'' but in many other [[RPG]]s.
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In ''[[Diablo II]]'', a [[monster]] will activate the "drop" animation of whatever items they were randomly assigned to give off when killed. This is a term that is used not only in ''Diablo II'' but in many other [[RPG]]s.
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When an item "drops" in ''Diablo II'', any player in the game can pick it up, which can be a source of some conflict.
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This was also a term used by players [[Trade|trading]], since a player needed to drop the item on the floor in order to show the stats to others.
 
This was also a term used by players [[Trade|trading]], since a player needed to drop the item on the floor in order to show the stats to others.
  
  
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==Drop in Diablo III==
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In ''[[Diablo III]]'', items will again drop on the floor, but each player will have his or her own set of drops. Other players drops will be invisible. In order to give an item to another player, it must be picked up, and then manually dropped or [[trade]]d.
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[[Category:Trading]]
 
[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Latest revision as of 14:16, 8 February 2010

A drop is the general term for the items or gold found on the corpses of defeated monsters.


Drop in Diablo II[edit | edit source]

In Diablo II, a monster will activate the "drop" animation of whatever items they were randomly assigned to give off when killed. This is a term that is used not only in Diablo II but in many other RPGs.


When an item "drops" in Diablo II, any player in the game can pick it up, which can be a source of some conflict.


This was also a term used by players trading, since a player needed to drop the item on the floor in order to show the stats to others.


Drop in Diablo III[edit | edit source]

In Diablo III, items will again drop on the floor, but each player will have his or her own set of drops. Other players drops will be invisible. In order to give an item to another player, it must be picked up, and then manually dropped or traded.