Difference between revisions of "Range"
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− | == | + | ==Ranged Classes== |
− | In [[Diablo 3]], the following classes are considered " | + | [[File:Follower interaction.jpg|thumb|300px|[[NPC]]s who might be something like the '''[[other classes|fifth class]]'''. Could it be the [[archer]]?]] |
− | * [[Wizard]] - Pure spell caster. Has [[melee]] spells, but don't physically hit [[monster]]s often. | + | In [[Diablo 3]], the following classes are considered "ranged" [[class]]es: |
− | * [[Other classes]] - Many players are expecting some sort of physical ranged class to be announced by [[Blizzard]]. | + | * [[Wizard]] - Pure spell caster. Has [[melee]] spells, but don't physically hit [[monster]]s often. It's a [[caster]] class for sure, but also mostly ranged. |
+ | * [[Other classes]] - Many players are expecting some sort of physical ranged class to be announced by [[Blizzard]], possibly the [[rogue]] or the [[archer]]. | ||
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* [[Melee]] - Close range combat. | * [[Melee]] - Close range combat. | ||
* [[Caster]] - Magic-users. Overlapping ranged to some degree. | * [[Caster]] - Magic-users. Overlapping ranged to some degree. | ||
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+ | |||
+ | ==Media== | ||
+ | <gallery> | ||
+ | File:Mon-skeletal-archer1.jpg|[[Skeletal Archer]] in action. | ||
+ | File:Follower interaction.jpg|[[NPC]] Archers assist the [[Barbarian]]. | ||
+ | </gallery> | ||
[[category:reference]] | [[category:reference]] | ||
[[CATEGORY:combat]] | [[CATEGORY:combat]] |
Revision as of 15:30, 12 April 2010
Ranged combat includes both physical and magical types of attacks that is used at enough range to hit it's target without entering into melee range with it. A ranged attack or spell can also have an Area of Effect.
Ranged Classes
In Diablo 3, the following classes are considered "ranged" classes:
- Wizard - Pure spell caster. Has melee spells, but don't physically hit monsters often. It's a caster class for sure, but also mostly ranged.
- Other classes - Many players are expecting some sort of physical ranged class to be announced by Blizzard, possibly the rogue or the archer.
Ranged Monsters
While the majority of Diablo 3 monsters use melee combat, there are plenty of ranged ones as well. In many cases they work together with melee and caster type monsters (or they are ranged/caster type themselves), to make the encounter more interesting for the player. A Skeletal Archer is usually situated behind Skeletal Shieldmen, forcing the player to either kill or circumvent the Shieldmen in order to stop the ranged attacks. Here are a few examples of melee monsters, with different mechanics:
- Skeletal Archer - Shoots arrows at player characters. Keeps out of melee range, and will try to move so that obstacles or other monsters stand between them and the player.
- Dark Cultist - Will shoot firebolts at the player, trying to keep Dark Berserkers between the player and themselves, or summon Dark Demons for the same effect.
- Wraith - Has both melee and ranged attacks. The ranged attacks drain life and slows a player character.
Related Articles
Related articles include:
Media
Skeletal Archer in action.