Difference between revisions of "User:Azymn/Template:Monsterbox"
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|portrait-width= 205px | |portrait-width= 205px | ||
|name= Example | |name= Example | ||
− | |bosstype= | + | |bosstype= nonboss |
|classif= Animals | |classif= Animals | ||
|family= Goatman | |family= Goatman | ||
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|life= 100/200/300 | |life= 100/200/300 | ||
|mana= 0/0/0 | |mana= 0/0/0 | ||
− | |armor= 100/200/ | + | |armor= 100/200/400 |
+ | |resist= | ||
<!-- Offence --> | <!-- Offence --> | ||
|armament= Axe | |armament= Axe | ||
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|- | |- | ||
|width="45%"|Classification: | |width="45%"|Classification: | ||
− | |width="55%"|[[{{{classif|Unclassed}}}]] | + | |width="55%"|<nowiki>[[{{{classif|Unclassed}}}]]</nowiki> |
|- | |- | ||
|Monster Family: | |Monster Family: | ||
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|{{{role|Non-specific}}} | |{{{role|Non-specific}}} | ||
|- | |- | ||
− | !colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Monster Stats</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Night/Hell</div> | + | !colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Monster Stats</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Night/Hell</div>{{Tr2|Life|{{{life}}}}}{{Tr2|Mana|{{{mana}}}}}{{Tr2|Armor|{{{armor|}}}}}{{Tr2|Resistance|{{{resist|}}}}} |
|- | |- | ||
− | + | !colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Offence</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Night/Hell</div>{{Tr2|Armament|{{{armament}}}}}{{Tr2|DPS|{{{dps}}}}}{{Tr2|Low Damage|{{{dmg_low}}}}}{{Tr2|High Damage|{{{dmg_high}}}}}{{Tr2|Range|{{{range}}}}}{{Tr2|Speed|{{{speed}}}}}{{Tr2|Movement|{{{movement}}}}} | |
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− | !colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Offence</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Night/Hell</div> | ||
− | |||
− | |Armament | ||
− | |{{{armament | ||
− | |||
− | |DPS | ||
− | |{{{dps | ||
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− | |Low Damage | ||
− | |{{{dmg_low | ||
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− | |High Damage | ||
− | |{{{dmg_high | ||
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− | |Range | ||
− | |{{{range | ||
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− | |Speed | ||
− | |{{{speed | ||
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− | |Movement | ||
− | |{{{movement | ||
|- | |- | ||
!colspan="2"|<center>Monster Modifiers</center> | !colspan="2"|<center>Monster Modifiers</center> | ||
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|- | |- | ||
|colspan="2"|<center>{{{found|Unknown}}}</center> | |colspan="2"|<center>{{{found|Unknown}}}</center> | ||
− | |}[[Category:{{{classif|Monsters}}}]][[Category:Monsters]]</includeonly> | + | |}<nowiki>[[Category:{{{classif|Monsters}}}]][[Category:Monsters]]</nowiki></includeonly> |
− | <noinclude>[[Category:Templates]][[Category:Infoboxes]] | + | <noinclude><nowiki>[[Category:Templates]][[Category:Infoboxes]]</nowiki> |
Latest revision as of 06:29, 17 June 2009
Diablo III Monster [e] | |
---|---|
Example | |
Classification: | [[{{{classif|Unclassed}}}]] |
Monster Family: | Goatman |
Role: | Cannonfodder |
Monster Stats Normal/Night/Hell
| |
Life: | 100/200/300 |
Mana: | 0/0/0 |
Armor: | 100/200/400 |
Offence Normal/Night/Hell
| |
Armament: | Axe |
DPS: | 3/6/9 |
Low Damage: | 1/2/3 |
High Damage: | 5/10/15 |
Range: | Melee |
Speed: | 1.5 sec |
Movement: | Fast |
[[Category:Templates]][[Category:Infoboxes]]
{{Monsterbox |game= Diablo I, Diablo II or Diablo III. |portrait= Filename. |portrait-width= If different than 200px, set width here. |name= If different than article title, set here. |classif= Animals, Demons, Undead or Objects. REMEMBER PLURAL! |family= Type of monster, such as "Goatman". |role= Offensive caster, Healer, Cannonfodder etc. Link if possible. |life= X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |mana= X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |armor= X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |resist= List resistances for different difficulty settings. |armament= Weapon type. Link if possible. |dps= Damage Per Second. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |dmg_low= Low value damage. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |dmg_high= High value damage. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |range= Melee, Ranged, specific yards? Link if possible. |speed= "Swing speed"/cooldown on main attack. |movement= Movement speed. |modifier= Monster Modifiers of the monster. Specific ones, or number of randoms. Differentiate difficulties. |spells= Spells or Abilities of monster. Differentiate difficulties. |found= In what area(s) can this monster be found? }}
{{Monsterbox |game= |portrait= |portrait-width= |name= |classif= |family= |role= |life= |mana= |armor= |resist= |armament= |dps= |dmg_low= |dmg_high= |range= |speed= |movement= |modifier= |spells= |found= }}