Difference between revisions of "Patch 2.1.1"

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(Created page with "Patch 2.1.1 09/23/2014 DIABLO III - PATCH 2.1.1.27255 Below you will find the patch notes for the most recent update for Diablo III, patch 2.1.1. CLASSES General Pets Philos...")
 
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Patch 2.1.1 09/23/2014
+
[[Diablo 3 Patch]] 2.1.1 was released on Sep 23, 2012.
DIABLO III - PATCH 2.1.1.27255
 
  
Below you will find the patch notes for the most recent update for Diablo III, patch 2.1.1.
 
  
CLASSES
+
==Classes==
General
+
 
Pets
+
===General===
Philosophy
+
 
We want pet survivability to be roughly equivalent to the player that summoned them
+
====Pets====
Many monster attacks that are intended to be avoided by players, and weren't already dealing reduced damage to pets, now deal significantly less damage to pets
+
 
Crusader
+
'''Philosophy'''
Active Skills
+
 
Shield Bash
+
*We want pet survivability to be roughly equivalent to the player that summoned them
Can now be interrupted during the hit animation
+
*Many monster attacks that are intended to be avoided by players, and weren't already dealing reduced damage to pets, now deal significantly less damage to pets
Witch Doctor
+
 
Active Skills
+
 
Fetish Army
+
===Crusader===
Fetish Life has been greatly increased
+
 
Fetish movement speed has been significantly increased
+
====Active Skills====
Fetish leash range has been slightly increased
+
 
Gargantuan
+
[[Shield Bash]]
Gargantuan is now summoned at the location of your mouse cursor
+
:Can now be interrupted during the hit animation
Summon animation speed has been increased
+
 
Spirit Walk
+
 
No longer cancels early when the physical body that is left behind takes enough damage
+
===Witch Doctor===
Summon Zombie Dogs
+
 
Zombie Dog Life has been greatly increased
+
====Active Skills====
Passive Skills
+
 
Fetish Sycophants
+
[[Fetish Army]]
Fetish Life has been greatly increased
+
:Fetish Life has been greatly increased
Fetish movement speed has been significantly increased
+
:Fetish movement speed has been significantly increased
Fetish leash range has been slightly increased
+
:Fetish leash range has been slightly increased
User Interface
+
 
Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover
+
[[Gargantuan]]
Bug Fixes
+
:Gargantuan is now summoned at the location of your mouse cursor
 +
:Summon animation speed has been increased
 +
 
 +
[[Spirit Walk]]
 +
:No longer cancels early when the physical body that is left behind takes enough damage
 +
 
 +
[[Summon Zombie Dogs]]
 +
:Zombie Dog Life has been greatly increased
 +
 
 +
====Passive Skills====
 +
 
 +
[[Fetish Sycophants]]
 +
:Fetish Life has been greatly increased
 +
:Fetish movement speed has been significantly increased
 +
:Fetish leash range has been slightly increased
 +
 
 +
====User Interface====
 +
:Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover
 +
 
 +
 
 +
===Bug Fixes===
 
Pets are now properly affected by Shield Pylons
 
Pets are now properly affected by Shield Pylons
ITEMS
+
 
Class-Specific Items
+
 
Wizard
+
==Items==
Firebird's Finery
+
 
The infinite DoT debuff should now have a unique effect when it is applied
+
===Class-Specific Items===
Legendary Gems
+
 
Boon of the Hoarder
+
====Wizard====
The number of Gold piles that explode from enemies on kill has been reduced
+
 
To compensate, the amount of Gold in each pile has been increased
+
[[Firebird's Finery]]
The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter
+
:The infinite DoT debuff should now have a unique effect when it is applied
Bug Fixes
+
 
The Moratorium secondary power can now be triggered by assists
+
===Legendary Gems===
The Bane of the Trapped damage increase is now properly applied to Frozen enemies
+
 
The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks
+
[[Boon of the Hoarder]]
ADVENTURE MODE
+
:The number of Gold piles that explode from enemies on kill has been reduced
In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops
+
:To compensate, the amount of Gold in each pile has been increased
This means that, instead of players having an individual chance to find a key, that chance now exists at the party level
+
:The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter
If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time
+
 
Rift Guardians and Greater Rift Guardians now drop more crafting materials
+
===Bug Fixes===
Greater Rifts
+
 
The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift
+
:The [[Moratorium]] secondary power can now be triggered by assists
Large Aqueduct and Sewer maps will no longer show up in Greater Rifts
+
:The [[Bane of the Trapped]] damage increase is now properly applied to Frozen enemies
Kadala
+
:The [[Gem of Efficacious Toxin]] poison DoT can now properly be applied by pet attacks
Philosophy
+
 
While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient
+
 
As a result, we're working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items
+
==Adventure Mode==
The cost to purchase items from Kadala has been greatly increased
+
 
The chance for Kadala to drop a Legendary item has also been greatly increased
+
*In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops
Bug Fixes
+
**This means that, instead of players having an individual chance to find a key, that chance now exists at the party level
 +
**If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time
 +
*Rift Guardians and Greater Rift Guardians now drop more crafting materials
 +
 
 +
===Greater Rifts===
 +
*The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift
 +
*Large Aqueduct and Sewer maps will no longer show up in Greater Rifts
 +
 
 +
===Kadala===
 +
 
 +
*'''Philosophy'''
 +
**While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient
 +
**As a result, we're working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items
 +
 
 +
*The cost to purchase items from Kadala has been greatly increased
 +
*The chance for Kadala to drop a Legendary item has also been greatly increased
 +
 
 +
===Bug Fixes===
 
Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem
 
Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem
CRAFTING
+
 
Mystic
+
 
Enchanting
+
==Crafting==
Philosophy
+
 
We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems
+
===Mystic===
We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets
+
 
The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem
+
====Enchanting====
MONSTERS
+
 
The Electrified monster affix now has a short internal cooldown
+
*'''Philosophy'''
The damage of The Butcher's Fan of Spears attack has been slightly reduced
+
**We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems
The range of the Charging Beasts' Charge attack has been slightly reduced
+
**We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets
Plague Nest Bats have had their health globe drop rate significantly decreased
+
 
Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts
+
*The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem
Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts
+
 
Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts
+
 
Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts
+
==Monsters==
Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts
+
 
 +
*The [[Electrified]] monster affix now has a short internal cooldown
 +
*The damage of [[The Butcher]]'s Fan of Spears attack has been slightly reduced
 +
*The range of the [[Charging Beast]]s' Charge attack has been slightly reduced
 +
*Plague Nest Bats have had their health globe drop rate significantly decreased
 +
*[[Maggot Brood]]s no longer start out burrowed in Nephalem Rifts and Greater Rifts
 +
*[[Sand Dweller]]s no longer start out burrowed in Nephalem Rifts and Greater Rifts
 +
*[[Demonic Hellflyer]]s now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts
 +
*[[Ghost]]s now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts
 +
*[[Rockworm]]s can no longer spawn in Nephalem Rifts and Greater Rifts
 +
 
 +
 
 +
 
 +
[[category:Patches]]
 +
[[category: Reaper of Souls]]

Latest revision as of 11:42, 8 April 2015

Diablo 3 Patch 2.1.1 was released on Sep 23, 2012.


Classes[edit | edit source]

General[edit | edit source]

Pets[edit | edit source]

Philosophy

  • We want pet survivability to be roughly equivalent to the player that summoned them
  • Many monster attacks that are intended to be avoided by players, and weren't already dealing reduced damage to pets, now deal significantly less damage to pets


Crusader[edit | edit source]

Active Skills[edit | edit source]

Shield Bash

Can now be interrupted during the hit animation


Witch Doctor[edit | edit source]

Active Skills[edit | edit source]

Fetish Army

Fetish Life has been greatly increased
Fetish movement speed has been significantly increased
Fetish leash range has been slightly increased

Gargantuan

Gargantuan is now summoned at the location of your mouse cursor
Summon animation speed has been increased

Spirit Walk

No longer cancels early when the physical body that is left behind takes enough damage

Summon Zombie Dogs

Zombie Dog Life has been greatly increased

Passive Skills[edit | edit source]

Fetish Sycophants

Fetish Life has been greatly increased
Fetish movement speed has been significantly increased
Fetish leash range has been slightly increased

User Interface[edit | edit source]

Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover


Bug Fixes[edit | edit source]

Pets are now properly affected by Shield Pylons


Items[edit | edit source]

Class-Specific Items[edit | edit source]

Wizard[edit | edit source]

Firebird's Finery

The infinite DoT debuff should now have a unique effect when it is applied

Legendary Gems[edit | edit source]

Boon of the Hoarder

The number of Gold piles that explode from enemies on kill has been reduced
To compensate, the amount of Gold in each pile has been increased
The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter

Bug Fixes[edit | edit source]

The Moratorium secondary power can now be triggered by assists
The Bane of the Trapped damage increase is now properly applied to Frozen enemies
The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks


Adventure Mode[edit | edit source]

  • In multiplayer games, the Key of Bones, Key of Gluttony, and Key of War will now be considered group drops
    • This means that, instead of players having an individual chance to find a key, that chance now exists at the party level
    • If a Key of Bones, a Key of Gluttony, or a Key of War drops, it will drop for everyone in the party at the time
  • Rift Guardians and Greater Rift Guardians now drop more crafting materials

Greater Rifts[edit | edit source]

  • The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift
  • Large Aqueduct and Sewer maps will no longer show up in Greater Rifts

Kadala[edit | edit source]

  • Philosophy
    • While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient
    • As a result, we're working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items
  • The cost to purchase items from Kadala has been greatly increased
  • The chance for Kadala to drop a Legendary item has also been greatly increased

Bug Fixes[edit | edit source]

Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem


Crafting[edit | edit source]

Mystic[edit | edit source]

Enchanting[edit | edit source]

  • Philosophy
    • We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems
    • We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets
  • The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem


Monsters[edit | edit source]

  • The Electrified monster affix now has a short internal cooldown
  • The damage of The Butcher's Fan of Spears attack has been slightly reduced
  • The range of the Charging Beasts' Charge attack has been slightly reduced
  • Plague Nest Bats have had their health globe drop rate significantly decreased
  • Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts
  • Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts
  • Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts
  • Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts
  • Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts