Difference between revisions of "Summoned Shield Guard"

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The '''{{PAGENAME}}''' is a bluish ethereal [[Skeleton]]. Because it is wearing a shield, it is harder to kill than the [[Summoned Soldier]] (1). It is classified as a [[Reaper]].  
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The '''{{PAGENAME}}''' is a bluish ethereal [[Skeleton]]. Because it is wearing a shield, it is harder to kill than the [[Summoned Soldier]] <ref>In fact they are harder to kill than '''Summoned Soldiers''' because their [[hit points]] are higher. For example, with a level 69 hardcore character in normal difficulty (v2.0.6), the hit points for '''Summoned Soldiers''' were found to amount to 529'274 +/- 93'647 (mean +/- SD, n=40) while they amounted to 804'924 +/- 150'017 (mean +/- SD, n=40) for '''Summoned Shield Guards'''.</ref>. It is classified as a [[Reaper]].  
 
[[File:Summoned Shield Guard 001.jpg|thumb|center|800px| (v2.0.5)]]
 
[[File:Summoned Shield Guard 001.jpg|thumb|center|800px| (v2.0.5)]]
  
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==Where to find them==
 
==Where to find them==
  
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* [[The Wolf Gate]]
 
* [[Westmarch Commons]]
 
* [[Westmarch Commons]]
  
  
<span style="font-size:80%">(1) In fact they are harder to kill than '''Shield Guards''' because their [[hit points]] are higher. For example, with a level 69 hard core character in normal difficulty, the hit points for '''Summoned Guards''' were found to amount to 529'274 +/- 93'647 (mean +/- SD, n=40) while they amounted to 804'924 +/- 150'017 (mean +/- SD, n=40) for '''Summoned Shield Guards'''.</span>
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==Gallery==
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<gallery>
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File:Summoned Shield Guard 004 (rare minions).jpg|[[Rare]] [[Minion]] {{PAGENAME}}s (v2.1.0)
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</gallery>
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==References and notes==
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<font size="-3">
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<references/>
  
  

Latest revision as of 01:36, 19 September 2014

The Summoned Shield Guard is a bluish ethereal Skeleton. Because it is wearing a shield, it is harder to kill than the Summoned Soldier [1]. It is classified as a Reaper.

(v2.0.5)


Where to find them[edit | edit source]


Gallery[edit | edit source]


References and notes[edit | edit source]

  1. In fact they are harder to kill than Summoned Soldiers because their hit points are higher. For example, with a level 69 hardcore character in normal difficulty (v2.0.6), the hit points for Summoned Soldiers were found to amount to 529'274 +/- 93'647 (mean +/- SD, n=40) while they amounted to 804'924 +/- 150'017 (mean +/- SD, n=40) for Summoned Shield Guards.