Difference between revisions of "Satrix"

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Satrix is a [[Rift Guardian]] based off of the Writhing Deceiver enemies in Act II. Unlike a normal Writhing Deceiver Satrix cannot turn invisible.
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Satrix is a [[Rift Guardian]] based off of the [[Writhing Deceiver]] enemies in Act II. Unlike a normal Writhing Deceiver, Satrix cannot turn invisible.
  
Satrix spawns tornadoes that travel around the battlefield a.l.a. the [[Zoltun Kulle]] boss fight. Beginning at roughly 66% hitpoints he also summons groups of Winged Larvae every 5 seconds or so. Beginning at roughly 50% he begins summoning groups of Snakechilds in edition to groups of Winged Larvae.
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Satrix spawns tornadoes that travel around the battlefield a.l.a. the [[Zoltun Kulle]] boss fight. Beginning at roughly 66% hitpoints, he also summons groups of [[Winged Larvae]] every 5 seconds or so. Beginning at roughly 50%, he begins summoning groups of [[Snakechild]]s in addition to groups of Winged Larvae.

Latest revision as of 17:38, 3 May 2014

Satrix is a Rift Guardian based off of the Writhing Deceiver enemies in Act II. Unlike a normal Writhing Deceiver, Satrix cannot turn invisible.

Satrix spawns tornadoes that travel around the battlefield a.l.a. the Zoltun Kulle boss fight. Beginning at roughly 66% hitpoints, he also summons groups of Winged Larvae every 5 seconds or so. Beginning at roughly 50%, he begins summoning groups of Snakechilds in addition to groups of Winged Larvae.