Difference between revisions of "Strength"
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− | # | + | '''Strength''' is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs how much [[Armor]] a character has and increases [[Barbarian]]'s [[damage]] dealt.<br> |
+ | |||
+ | '''Each point of Strength gives:''' | ||
+ | *+x to [[Armor]]. | ||
+ | *+x to [[Barbarian]]'s damage. | ||
+ | |||
+ | |||
+ | ==Development== | ||
+ | Before the first [[Attributes#Attribute changes in 2010|attribute changes in 2010]], Strength was one of the core stats, just as it was in [[Diablo I]] and [[Diablo II]]. | ||
+ | |||
+ | [[Strength]] governed a character's damage, armor rating, and [[block]]ing percentage. | ||
+ | |||
+ | '''1 point of Strength gave:''' (based on [[Classes|Class]]) | ||
+ | *+x% [[Melee]] and [[Ranged]] [[Physical]] Damage Bonus | ||
+ | *+x% Armor Bonus | ||
+ | *+x% Block Amount | ||
+ | |||
+ | |||
+ | Strength was replaced with [[Attack (Attribute)|Attack]] in [[Attributes#Attribute changes in 2010|2010's attribute changes]]<ref>[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0 Core Attribute Changes]- Battle.net 20/12/10</ref>. | ||
+ | |||
+ | After the second [[Attributes#Attribute changes in 2012|attribute overhaul in 2012]]<ref>[http://us.battle.net/d3/en/blog/4325959/Systems_Changes-1_19_2012#blog Core Attribute Changes]- Battle.net 19/01/12</ref>, Strength made a comeback, replacing [[Attack (Attribute)|Attack]] as one of the core [[attributes]]. | ||
+ | |||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | [[category:basics]] | ||
+ | [[category:character]] | ||
+ | [[category:attributes]] |
Latest revision as of 18:26, 18 February 2012
Strength is one of the core attributes for characters in Diablo III. It governs how much Armor a character has and increases Barbarian's damage dealt.
Each point of Strength gives:
Development[edit | edit source]
Before the first attribute changes in 2010, Strength was one of the core stats, just as it was in Diablo I and Diablo II.
Strength governed a character's damage, armor rating, and blocking percentage.
1 point of Strength gave: (based on Class)
Strength was replaced with Attack in 2010's attribute changes[1].
After the second attribute overhaul in 2012[2], Strength made a comeback, replacing Attack as one of the core attributes.
References[edit | edit source]
- ↑ Core Attribute Changes- Battle.net 20/12/10
- ↑ Core Attribute Changes- Battle.net 19/01/12