Difference between revisions of "Oliver Chipping"

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Oliver Chipping is a '''Senior Environment Artist''' on the '''Dungeon Team''' for [[Diablo III]].<ref>Blizzcon 2009: Diablo III Art Panel.</ref>
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Oliver Chipping is a '''Senior Environment Artist''' on the '''Dungeon Team''' for [[Diablo III]].<ref>Blizzcon 2009: Diablo III Art Panel.</ref> Oliver was responsible for designing the level art for King Leoric's throne room, one of the environments that has been featured prominently for Diablo 3 pre-release.
  
 
==Background==
 
==Background==
[[Image:Oliver-Chipping-Blizzcon2009-1.png |thumb|left|200px|Oliver Chipping showing the Ghoulash n00bz.]]
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[[Image:Diableard_-_Oliver_Chipping.jpg |thumb|left|200px|Oliver Chipping's "serious" Diableard.]]
 
Oliver graduated from Brigham Young University in 2003. After he graduated, he delved into graphic design and eventually became '''Art Director''' for ShieldZone (now known as [http://www.zagg.com/ ZAGG]) in 2005.  
 
Oliver graduated from Brigham Young University in 2003. After he graduated, he delved into graphic design and eventually became '''Art Director''' for ShieldZone (now known as [http://www.zagg.com/ ZAGG]) in 2005.  
  
In 2005, Oliver landed his first job in the gaming industry as a '''Concept/Texture Artist''' at Disney Interactive Software/Avalanche. He worked on the Playstation 2 games ''Chicken Little 2'', ''Meet the Robinsons''(also on Xbox 360 release), and designed stages and style guides for ''Hannah Montana: Spotlight World Tour'' and unreleased projects. In 2007, he was hired at Blizzard as a '''Senior 3D Artist''' and is currently working on [[Diablo III]].<ref>[http://www.linkedin.com/pub/oliver-chipping/3/912/22a Linked-in profile for Oliver Chipping].</ref>
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In 2005, Oliver landed his first job in the gaming industry as a '''Concept/Texture Artist''' at Disney Interactive Software/Avalanche. He worked on the Playstation 2 games ''Chicken Little 2'', ''Meet the Robinsons''(also on Xbox 360 release), and designed stages and style guides for ''Hannah Montana: Spotlight World Tour'' and unreleased projects. In 2007, he was hired at Blizzard as a '''Senior 3D Artist''' and is currently working on [[Diablo III]] with a focus on textures and level creation.<ref>[http://www.linkedin.com/pub/oliver-chipping/3/912/22a Linked-in profile for Oliver Chipping].</ref>
  
 
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==Game Credits/Experience==
 
==Game Credits/Experience==
*2007 - ''Meet the Robinsons'', Avalanche Software; '''Concept/Texture Artist'''<ref>[http://www.mobygames.com/developer/sheet/view/developerId,424598/ MobyGames Developer Profile for Oliver Chipping]</ref>
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*2005 - ''Chicken Little 2'', Avalanche Software; '''Concept/Texture Artist'''
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*2005 - ''Meet The Robinsons'', Avalanche Software; '''Concept/Texture Artist'''
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*2006 - ''Hannah Montana: Spotlight World Tour'', Avalanche Software; '''Concept Artist'''
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Game credits assembled from Mobygames.<ref>[http://www.mobygames.com/developer/sheet/view/developerId,424598/ MobyGames Developer Profile for Oliver Chipping]</ref>
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==Media==
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<gallery>
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File:Diableard_-_Oliver_Chipping.jpg |Oliver Chipping "serious" Diableard.
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File:Oliver-Chipping-Blizzcon2009-1.png |Oliver Chipping showing the Ghoulash n00bz.
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</gallery>
  
 
==References==
 
==References==

Latest revision as of 22:29, 27 August 2011

Oliver Chipping is a Senior Environment Artist on the Dungeon Team for Diablo III.[1] Oliver was responsible for designing the level art for King Leoric's throne room, one of the environments that has been featured prominently for Diablo 3 pre-release.

Background[edit | edit source]

Oliver Chipping's "serious" Diableard.

Oliver graduated from Brigham Young University in 2003. After he graduated, he delved into graphic design and eventually became Art Director for ShieldZone (now known as ZAGG) in 2005.

In 2005, Oliver landed his first job in the gaming industry as a Concept/Texture Artist at Disney Interactive Software/Avalanche. He worked on the Playstation 2 games Chicken Little 2, Meet the Robinsons(also on Xbox 360 release), and designed stages and style guides for Hannah Montana: Spotlight World Tour and unreleased projects. In 2007, he was hired at Blizzard as a Senior 3D Artist and is currently working on Diablo III with a focus on textures and level creation.[2]

Artwork[edit | edit source]

Oliver maintains a personal blog/website where he has posted a lot of his artwork.

n00bz[edit | edit source]

For the Blizzard produced vinyl toy n00bz, Oliver created one of the three winning entries for the company's internal contest. His entry, called Ghoulash, was showcased during Blizzcon 2009 and was made available for sale.[3][4]

Game Credits/Experience[edit | edit source]

  • 2005 - Chicken Little 2, Avalanche Software; Concept/Texture Artist
  • 2005 - Meet The Robinsons, Avalanche Software; Concept/Texture Artist
  • 2006 - Hannah Montana: Spotlight World Tour, Avalanche Software; Concept Artist

Game credits assembled from Mobygames.[5]

Media[edit | edit source]

References[edit | edit source]