Difference between revisions of "Resistances"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Redirected page to Resist)
 
Line 1: Line 1:
−
Your resistance to various types of magical effects are located below your character’s combat statistics when pressing the (C) key.
+
#redirect [[resist]]
−
 
 
−
 
 
−
There are five types of resistances in Diablo III, represented by symbols of different colors in your character's combat statistics window.
 
−
 
 
−
 
 
−
* Blue Snowflake = Frost
 
−
* Red Flame = Fire
 
−
* Purple Thunder = Lightning
 
−
* Green Skull = Poison
 
−
* Yellow Icon = Arcane
 
−
 
 
−
 
 
−
Magic is a fickle and unpredictable force, and every character and creature is able to resist the effects of spells. The chance of successfully avoiding the effects of a dangerous spell is primarily affected by Level, but outside factors may give the character a bonus.
 
−
 
 
−
 
 
−
The Resistance ratings displayed in the Character Information screen display only bonuses granted from outside sources.
 
−
 
 
−
 
 
−
Arcane resistance protects the character from spells that expel raw magical energy, or spells that attempt to change or transform the character’s physical form.
 
−
 
 
−
 
 
−
Fire resistance provides defense against fire spells of all types. It can also help to resist the attacks of creatures and weapons that use fire or heat to cause damage.
 
−
 
 
−
 
 
−
Lightning resistance defends against electrical attacks of all types, from lightning bolts to the powerful charges exuded by certain creatures.
 
−
 
 
−
Frost resistance decreases the amount of damage received from frost spells, but won't make you immune to slow or freeze effects.
 
−
 
 
−
==Damage Types==
 
−
[[Image:Barb-cleave2.jpg|thumb|300px|A cold [[crit]] freezes the target. (The red slash is part of the [[Cleave]] skill graphic, not fire.]]
 
−
Each different types of damage deal special bonus effects in Diablo III, and have different bonuses when they occur with [[critical hit]]. These effects are known to work on monsters: how much this will translate to damage dealt to players, from [[PvM]] or [[PvP]], is unknown.
 
−
 
 
−
See the [[combat]] page for more details.
 
−
 
 
−
* '''Physical Damage: '''
 
−
** Critical hit: Deals double damage. Might also knockback, but not confirmed.
 
−
* '''Arcane Damage:''' Purple in coloration.
 
−
** Critical hit: Arcane crits "silence" targets. (Silenced targets can not cast some spells, such as a [[Skeletal Summoner]] or [[Goatman Shaman]] resurrecting fallen minions.)
 
−
* '''Cold Damage: ''' Blue in coloration.
 
−
** Critical hit: Cold crits freeze targets for 2 seconds.
 
−
* '''Fire Damage:''' Red in coloration.
 
−
** Critical hit: Fire crits set targets ablaze, adding [[DoT]] to the initial fire damage.
 
−
* '''Lightning Damage: ''' White in coloration.
 
−
** Critical hit: Lightning crits stun targets for 2 seconds.
 
−
* '''Toxic Damage:''' Green in coloration.
 
−
** Critical hit: Toxic (poison) crits deal an unknown bonus.
 
−
 
 
−
 
 
−
 
 
−
[[Category:Character]]
 
−
[[category:combat]]
 
−
 
 
−
 
 
−
 
 
−
{{Template:Items navbox}}
 

Latest revision as of 10:52, 19 August 2011

Redirect to: