Difference between revisions of "Resolution"

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(Created page with 'Like all modern video games, Diablo III will support multiple resolution sizes. The visible screen will scale to adjust to a player's monitor resolution, with widescreen viewers…')
 
 
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Like all modern video games, Diablo III will support multiple resolution sizes.
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Like all modern video games, Diablo III will support multiple resolution sizes and dimensions.
  
 
The visible screen will scale to adjust to a player's monitor resolution, with widescreen viewers seeing more of the visible area to both sides.  
 
The visible screen will scale to adjust to a player's monitor resolution, with widescreen viewers seeing more of the visible area to both sides.  
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| [[File:Interface-tallscreen1.jpg|frame|Taller and narrower means less visible game space between open windows.]]
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| [[File:Interface-tallscreen1.jpg|frame|Taller and narrower means less visible game space between open windows. March 2009.]]
 
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| | [[File:Interface-widescreen1.jpg|frame|Widescreen means more visible game space between open windows.]]
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| [[File:Interface-widescreen1.jpg|frame|Widescreen means more visible game space between open windows. August 2010.]]
 
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Latest revision as of 04:07, 22 November 2010

Like all modern video games, Diablo III will support multiple resolution sizes and dimensions.

The visible screen will scale to adjust to a player's monitor resolution, with widescreen viewers seeing more of the visible area to both sides.

The shifting nature of the resolution can be seen when comparing two different screenshots with interface windows open. Note the width of the space on the sides of the character in these two shots; the older shot is on top, with the 4x3 dimension resolution.

Taller and narrower means less visible game space between open windows. March 2009.
Widescreen means more visible game space between open windows. August 2010.