Difference between revisions of "Movement ability"
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+ | A '''Movement Ability''' in Diablo III is a [[skill]] or [[spell]] that allows you to quickly travel from one point on the screen to another. | ||
+ | Every class will have a movement ability. They are very likely to be almost a required skill in any [[PVP]] build for battling in the [[arena]]s. | ||
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+ | ==Movement Abilities by Class== | ||
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+ | ===[[Barbarian]]=== | ||
+ | {{Barbarian Skill Leap Attack}} | ||
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+ | ===[[Demon Hunter]]=== | ||
+ | {{Demon Hunter Skill Vault}} | ||
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+ | ===[[Monk]]=== | ||
+ | The Monk's movement ability is not currently known, but it has been suggested that it may be [[Dashing Strike]]. | ||
− | == | + | ===[[Witch Doctor]]=== |
+ | {{Witch Doctor Skill Spirit Walk}} | ||
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+ | ===[[Wizard]]=== | ||
+ | {{Wizard Skill Teleport}} | ||
==LLD Discrepancies== | ==LLD Discrepancies== | ||
− | While the | + | While the [[level]] requirements listed above may not be final, they do reflect a bit of an issue as it pertains to low-level duels, or [[LLD]] for short. The Wizard is at the most severe disadvantage as her movement ability is not available until the final skill tier, whereas currently the Demon Hunter gets hers very early in the game. These numbers are all subject to change, however, and time will tell. |
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+ | [[Category:Skills]] |
Latest revision as of 13:55, 21 September 2011
A Movement Ability in Diablo III is a skill or spell that allows you to quickly travel from one point on the screen to another. Every class will have a movement ability. They are very likely to be almost a required skill in any PVP build for battling in the arenas.
Contents
Movement Abilities by Class[edit | edit source]
Barbarian[edit | edit source]
Leap Attack Fury Generator Movement (Level 6) |
[e] Generate: 15 Fury Leap into the air, dealing 40% weapon damage to all enemies within 8 yards of your destination. Only generates Fury if you hit an enemy. |
Demon Hunter[edit | edit source]
Vault Discipline Movement (Level 6) |
[e] Cost: 10 Discipline Tumble acrobatically 35 yards. |
Monk[edit | edit source]
The Monk's movement ability is not currently known, but it has been suggested that it may be Dashing Strike.
Witch Doctor[edit | edit source]
Spirit Walk Spirit Realm Movement (Level 12) |
[e] Cost: 176 Mana Enter the spirit realm for 3 seconds. While in the spirit realm, your movement is unhindered. Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum health in damage. |
Wizard[edit | edit source]
{{{icon}}} | [[{{{name}}}]] Defensive Movement ability |
22 | {{{desc}}} |
LLD Discrepancies[edit | edit source]
While the level requirements listed above may not be final, they do reflect a bit of an issue as it pertains to low-level duels, or LLD for short. The Wizard is at the most severe disadvantage as her movement ability is not available until the final skill tier, whereas currently the Demon Hunter gets hers very early in the game. These numbers are all subject to change, however, and time will tell.