Difference between revisions of "Arcane Weakness"

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<span style="color:red;">'''This skill was removed from the game prior to Blizzcon 2010. This article is preserved for archive purposes. See the [[Wizard skills]] article for current skill information for this class, and the [[Wizard skill archive]] for information about removed skills..'''</span>
 
 
 
 
'''Arcane Weakness''' is a Tier 2 [[skill]] from the [[Wizard]]'s [[Arcane skill tree]], adding a [[debuff]] to enemies hit with Arcane spells.
 
'''Arcane Weakness''' is a Tier 2 [[skill]] from the [[Wizard]]'s [[Arcane skill tree]], adding a [[debuff]] to enemies hit with Arcane spells.
  
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|synergies= All Arcane spells.
 
|synergies= All Arcane spells.
 
|req= [[Energy Shield]]
 
|req= [[Energy Shield]]
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|catexclude=
 
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Studies for a [[Wizard]], in how to weaken enemies affected by Arcane spells.
 
Studies for a [[Wizard]], in how to weaken enemies affected by Arcane spells.
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[[category:Wizard skill archive]]
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[[category:Arcane skills]]

Latest revision as of 23:35, 3 May 2012

Arcane Weakness is a Tier 2 skill from the Wizard's Arcane skill tree, adding a debuff to enemies hit with Arcane spells.


Important.png Archived Article [e]
Arcane Weakness is an archived article about material previously included in Diablo 3. However, it has been removed or the article contains outdated facts. The information is stored in Diablo Wiki for posterity. Please note: Links in this article lead to both updated and archived material.

This article was last up to date:Updated version of this article is:
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Current information can be found at:


Background[edit | edit source]

Diablo III Skill [e]
Diablo III Logo.jpg
Arcane Weakness

Passive, 15 ranks

Used by: Wizard
Skill Description:
Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by X% for 5 seconds.
Skill Details:
Type: Indirect damage boost to party
Quantity: None
Effect: Target
School: Arcane
Resource cost: None
Cast time: None
Duration: 5 sec
Cooldown: None
Synergies: All Arcane spells.
Requires: Energy Shield
Prereq of: N/A

Studies for a Wizard, in how to weaken enemies affected by Arcane spells.


Skill Design[edit | edit source]

This would presumably stack with other passives that increase the damage and critical hit % of individual spell types, or all spells in general.

An interesting sort of Arcane Mastery. It sounds almost like a Curse, weakening monsters against all types of attacks, from all players. It was far too high level to test out at BlizzCon 2009, so there's no telling if it actually does what the description hints at.


Skill Rank Table[edit | edit source]

  • Rank 1: 10% damage increase for 5 sec.
  • Rank 2: 20% damage increase for 5 sec. (projected)
  • Rank 3: 30% damage increase for 5 sec. (projected)
  • Rank 4: 40% damage increase for 5 sec. (projected)
  • Rank 5: 50% damage increase for 5 sec. (projected)


Synergies[edit | edit source]


Skill Rune Effects[edit | edit source]

  • None known.


Development[edit | edit source]

Arcane Weakness was first shown at BlizzCon 2008 when the Wizard was unveiled. It had some minor changes, including a move to Tier 5, and doubling the percentage of damage at the demo shown at BlizzCon 2009.

Previous Versions:




References[edit | edit source]