Difference between revisions of "Nerf"
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− | To '''nerf''' something in a game is to lower its hitpoints, damage or other statistic to make it less powerful. The opposite of nerfing something is [[buff]]ing it. | + | To '''nerf''' ('''nerfing''', '''nerfed''') something in a game is to lower its hitpoints, damage or other statistic to make it less powerful. The opposite of nerfing something is [[buff]]ing it. |
==Origin== | ==Origin== | ||
− | The word nerf is an adapted word from the [[MMO]] community, much like the MMO community adapted the word "zerging" from "Zerg rush". The word itself refers to NERF-brand plasticized foam; a soft, | + | The word nerf is an adapted word from the [[MMO]] community, much like the MMO community adapted the word "zerging" from "Zerg rush". The word itself refers to NERF-brand plasticized foam; a soft, spongy material designed specifically not to harm children. The MMO community adapted the word due to its associations with being 'safe' and 'harmless'. |
==Game Contexts== | ==Game Contexts== | ||
In the context of the game, the word 'nerf' usually refers to changes in a patch where a class, race or other classification of the game has been lowered quality or efficiency. It could also mean that the price for something used has increased. | In the context of the game, the word 'nerf' usually refers to changes in a patch where a class, race or other classification of the game has been lowered quality or efficiency. It could also mean that the price for something used has increased. | ||
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In some cases, "nerfed" can also refer to opponent components, such as a "boss" in an MMO. | In some cases, "nerfed" can also refer to opponent components, such as a "boss" in an MMO. | ||
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For [[StarCraft]], the term "nerfed" would be used if a unit got the production cost increased or their statistical numbers in terms of [[HP]] or damage lowered. In any of the [[Diablo game]]s, it would be as simple as any [[skill]] variable lowered, or its cost increased. | For [[StarCraft]], the term "nerfed" would be used if a unit got the production cost increased or their statistical numbers in terms of [[HP]] or damage lowered. In any of the [[Diablo game]]s, it would be as simple as any [[skill]] variable lowered, or its cost increased. | ||
− | [[ | + | [[category:reference]] |
Latest revision as of 14:04, 24 November 2010
To nerf (nerfing, nerfed) something in a game is to lower its hitpoints, damage or other statistic to make it less powerful. The opposite of nerfing something is buffing it.
Origin[edit | edit source]
The word nerf is an adapted word from the MMO community, much like the MMO community adapted the word "zerging" from "Zerg rush". The word itself refers to NERF-brand plasticized foam; a soft, spongy material designed specifically not to harm children. The MMO community adapted the word due to its associations with being 'safe' and 'harmless'.
Game Contexts[edit | edit source]
In the context of the game, the word 'nerf' usually refers to changes in a patch where a class, race or other classification of the game has been lowered quality or efficiency. It could also mean that the price for something used has increased.
In some cases, "nerfed" can also refer to opponent components, such as a "boss" in an MMO.
For StarCraft, the term "nerfed" would be used if a unit got the production cost increased or their statistical numbers in terms of HP or damage lowered. In any of the Diablo games, it would be as simple as any skill variable lowered, or its cost increased.