Difference between revisions of "Flagship Studios"

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'''Flagship Studios''' was a computer game company founded by [[Bill Roper]] along with [[Max Schaefer]], [[Erich Schaefer]], and [[David Brevik]], the original developers of [[Diablo I]] and former high level [[Blizzard North]] executives.
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'''Flagship Studios''' was a computer game development company founded by [[Bill Roper]] along with [[Max Schaefer]], [[Erich Schaefer]], and [[David Brevik]], the original developers of [[Diablo I]] and former high level [[Blizzard North]] executives.
  
The core of Flagship Studios has been collaborating as a team since 1993 when they founded Condor Studios (later bought out and renamed Blizzard North) and in addition to the Diablo franchise were key high level executives in the development of [[WarCraft]], [[StarCraft]], and [[World of Warcraft]].
 
  
Flagship Studios was formed following the resignation en masse of Blizzard North management following a dispute with [[Blizzard Entertainment]] parent company Vivendi regarding the potential fate of the company, development team, and titles, which were in doubt at that time. Flagship Studio's primary target platform for their games was the PC.
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==Background==
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:''Also see [[Blizzard North]]''
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The core of Flagship Studios has been collaborating as a team since 1993 when they founded Condor Studios (later bought out and renamed [[Blizzard North]]) and in addition to the Diablo franchise were key high level executives in the development of [[WarCraft]], [[StarCraft]], and [[World of Warcraft]].
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Flagship Studios was formed following the resignation en masse of Blizzard North management following a dispute with [[Blizzard Entertainment]] parent company [[Vivendi]] regarding the potential fate of the company, development team, and titles, which were in doubt at that time.
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Flagship Studio's primary target platform for their games was the PC.
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Flagship Studios had a partnership with Namco Hometek and HanbitSoft to cover an international market for game marketing and distribution.
 
Flagship Studios had a partnership with Namco Hometek and HanbitSoft to cover an international market for game marketing and distribution.
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The company dissolved in August 2008 due to financial troubles, as their game [[Hellgate: London]] flopped and their secondary game [[Mythos]] never saw a release.
 
The company dissolved in August 2008 due to financial troubles, as their game [[Hellgate: London]] flopped and their secondary game [[Mythos]] never saw a release.
  
[[Category:Community]]
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{{game navbox|dev}}
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[[Category:Flagship Studios]]
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[[Category:Developers]]

Latest revision as of 22:06, 16 June 2010

Flagship Studios was a computer game development company founded by Bill Roper along with Max Schaefer, Erich Schaefer, and David Brevik, the original developers of Diablo I and former high level Blizzard North executives.


Background[edit | edit source]

Also see Blizzard North

The core of Flagship Studios has been collaborating as a team since 1993 when they founded Condor Studios (later bought out and renamed Blizzard North) and in addition to the Diablo franchise were key high level executives in the development of WarCraft, StarCraft, and World of Warcraft.


Flagship Studios was formed following the resignation en masse of Blizzard North management following a dispute with Blizzard Entertainment parent company Vivendi regarding the potential fate of the company, development team, and titles, which were in doubt at that time.


Flagship Studio's primary target platform for their games was the PC.


Flagship Studios had a partnership with Namco Hometek and HanbitSoft to cover an international market for game marketing and distribution.


The company dissolved in August 2008 due to financial troubles, as their game Hellgate: London flopped and their secondary game Mythos never saw a release.