Difference between revisions of "Achievement"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
m
 
(29 intermediate revisions by 8 users not shown)
Line 1: Line 1:
An '''Achievement system''' will be included when [[Diablo 3]] ships, noting how many [[monster]]s you kill, what types you encounter and the like. Titles and other effects can be received through killing especially many monsters, using specific items etc.
+
[[File:Achievements-recent1.jpg|thumb|400px|Achievements interface]]
 +
Achievements are a sort of mini-game tied to Blizzard games when played over [[Battle.net]] (as Diablo III must be). When players complete various tasks during the gameplay, or special extra efforts, they will earn achievements. These do not grant an in-game reward, in terms of extra items or experience, but are simply bonuses to display on one's Battle.net account.
 +
 
 +
Achievements in Diablo III are account rather than character-based, integrated into the [[banner]] system with achievements unlocking more colors and sigils, and otherwise offering improvements and distinctive visuals to an account's banner.  
 +
 
 +
[[Conquests]] are special seasonal-achievements, added in [[Patch 2.1]].
  
  
 
==Achievements in Diablo III==
 
==Achievements in Diablo III==
Very few specifics are yet released about the system, but looking at WoW and StarCraft II, which already have Achievements in them, logical ones would be like:
 
  
* Achievement for defeating each [[boss]] on each difficulty.
+
Achievements are split into eight categories and multiple sub categories within them.  They are broad in their requirements and range from taking zero damage when battling Diablo to timed challenges that see players attempting to escape a crumbling vault or collecting all lore books to crafting the highest quality gems.
* Killing 100 of a specific monster type.
+
 
* Killing 1000 of a specific monster type. (etc)
+
The vast majority will earn achievement points which tally to give you your overall achievement score.  Some award a banner design or embellishment but none award in game trophies or items to be worn, gold or experience.
* Completing all normal quests in an [[Act]].
+
 
* Completing 100 quests.
+
 
* Completing all available random quests in an [[Act]].
+
===Conquests===
* Getting a [[Massacre]] bonus of 10 monsters.
+
 
* Getting a [[Massacre]] bonus of 20 monsters. (etc)
+
[[Conquests]] are a special type of [[seasonal]] achievement added in [[Patch 2.1]]. There will be different conquests in each ladder season, most of them requiring a bit more work than normal achievements. [[Leaderboards]] will list the first 1000 accounts to complete each conquest in each Season.
* Killing a monster when you have less than 5% health left.
+
 
* Killing a monster when ally had less than 5% health left.
+
 
 +
 
 +
==Achievements Listing==
 +
 
 +
All achievements are listed in their categories below.
 +
 
 +
 
 +
*[[:Category:Achievements (Campaign)|Campaign]]
 +
*[[:Category:Achievements (Challenges)|Challenges]]
 +
*[[:Category:Achievements (Classes)|Classes]]
 +
*[[:Category:Achievements (Cooperative)|Cooperative]]
 +
*[[:Category:Achievements (Crafting)|Crafting]]
 +
*[[:Category:Achievements (Feats of Strength)|Feats of Strength]]
 +
*[[:Category:Achievements (General)|General]]
 +
*[[:Category:Achievements (Hardcore)|Hardcore]]
 +
 
 +
 
 +
==Diablo III Achievement plans - Pre-release==
 +
 
 +
Jay Wilson spoke about Achievements from Gamescom, in August, 2010:[http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/]
 +
 
 +
::'''''in.Diablo.d3:''' Are we going to see achievements in Diablo III? For example, kill one million [[Fallen Ones]] with a single swipe, finish the whole game with a naked hardcore character, listen to every single [[Deckard Cain]] dialogue?
 +
 
 +
::'''Jay Wilson: '''*smiles* Those are very good achievement ideas. We’ll have them in D3, but I don’t think kill one million anything in one blow. Or ever. Those aren’t good; those are grindy. I do like the naked hardcore character completing the whole game though. I’m all over that one.
 +
 
 +
 
 +
Bashiok added to this concept in a forum post in October 2010. [http://diablo.incgamers.com/blog/comments/another-blue-defense-of-max-clvl-60/]
 +
 
 +
<blue>Leveling was the least important part of Diablo II. Well, aside from gold. I’m sorry but even though you may have had fun grinding to 99 for absolutely no reason, we don’t think it’s a fun mechanic to encourage. ...But guess what, achievements reach that same goal, and can actually have some meaning. What if after leveling 10 characters to 60 you get a unique item? Or dye color? Or title? Or glow? Or anything.</blue>
 +
 
  
Each Achievement would be worth a certain amount of Achievement Points, which would be totalled on your Battle.net account, and be visible through an interface in the game. These could of course only be accumulated when playing online, so Blizzard can make sure you're not hacking the game etc.
 
  
When a player get certain important achievements, or get a certain number of Achievement Points they could unlock things like special titles, items (generally items that do not affect actual gameplay) or ways to change your appearance, or increasing the number of avatars you can choose from in the Battle.net chat rooms.
 
  
  
 
=="Blizzard Level" Achievement==
 
=="Blizzard Level" Achievement==
The Diablo 3 Achievement system will be an account-based system tied to a player's Blizzard Account ID, the purpose of which is to track achievements of all three major games: World of Warcraft, Starcraft 2 and Diablo 3. When combining all the games together, a score dubbed "Blizzard Level" is gained.
+
 
 +
The Diablo 3 Achievement system is an account-based system tied to a player's Blizzard Account ID. Its purpose is to track achievements within all three major games: World of Warcraft, Starcraft 2 and Diablo 3. When combining all the games together, a score dubbed "Blizzard Level" is gained.
 +
 
 +
==Media==
 +
 
 +
Screenshots showing off various Achievements, via the interface and in-game, from the Diablo III beta.
 +
<gallery>
 +
File:Achievements-tooltip-beta.jpg|Beta Achievements button.
 +
File:Achievements-recent1.jpg|Recently earned.
 +
File:Achievements-act1a.jpg|Act One Campaign.
 +
File:Achievements-blacksmith1.jpg|Blacksmith related.
 +
File:Achievements-elite-kill50.jpg|50 boss kills.
 +
File:Achievements-general1.jpg|General category
 +
File:Achievements-ingame-black-king1.jpg|Black King awarded.
 +
File:Achievements-ingame-reward1.jpg|Banner upgrade earned.
 +
</gallery>
 +
 
 +
A short video showing the Achievements interface.
 +
<youtube>0uUkHcPzZf4</youtube>
  
  
 
==References==
 
==References==
 +
* [http://diablo.incgamers.com/blog/comments/diablo-3s-achievements-and-profile-changes News on Achievements] and Profile changes.
 
* [http://multiplayerblog.mtv.com/2008/08/01/blizzard-accounts-achievements/ Jeff Kaplan interview @ MTV Multiplayer]
 
* [http://multiplayerblog.mtv.com/2008/08/01/blizzard-accounts-achievements/ Jeff Kaplan interview @ MTV Multiplayer]
 
* [http://forums.battle.net/thread.html?topicId=19820324986&postId=198185740347&sid=3000#6 Battle.net forum post]
 
* [http://forums.battle.net/thread.html?topicId=19820324986&postId=198185740347&sid=3000#6 Battle.net forum post]
  
{{Stub|almost no info in it, needs expanding}}
+
{{Achievements_navbox|select_general}}
 +
 
  
 
[[Category:Basics]]
 
[[Category:Basics]]
 
[[Category:Reference]]
 
[[Category:Reference]]
[[Category:Character]]
+
[[category:Battle.net]]
 +
[[category:Achievements]]

Latest revision as of 01:52, 26 August 2014

Achievements interface

Achievements are a sort of mini-game tied to Blizzard games when played over Battle.net (as Diablo III must be). When players complete various tasks during the gameplay, or special extra efforts, they will earn achievements. These do not grant an in-game reward, in terms of extra items or experience, but are simply bonuses to display on one's Battle.net account.

Achievements in Diablo III are account rather than character-based, integrated into the banner system with achievements unlocking more colors and sigils, and otherwise offering improvements and distinctive visuals to an account's banner.

Conquests are special seasonal-achievements, added in Patch 2.1.


Achievements in Diablo III[edit | edit source]

Achievements are split into eight categories and multiple sub categories within them. They are broad in their requirements and range from taking zero damage when battling Diablo to timed challenges that see players attempting to escape a crumbling vault or collecting all lore books to crafting the highest quality gems.

The vast majority will earn achievement points which tally to give you your overall achievement score. Some award a banner design or embellishment but none award in game trophies or items to be worn, gold or experience.


Conquests[edit | edit source]

Conquests are a special type of seasonal achievement added in Patch 2.1. There will be different conquests in each ladder season, most of them requiring a bit more work than normal achievements. Leaderboards will list the first 1000 accounts to complete each conquest in each Season.


Achievements Listing[edit | edit source]

All achievements are listed in their categories below.



Diablo III Achievement plans - Pre-release[edit | edit source]

Jay Wilson spoke about Achievements from Gamescom, in August, 2010:[1]

in.Diablo.d3: Are we going to see achievements in Diablo III? For example, kill one million Fallen Ones with a single swipe, finish the whole game with a naked hardcore character, listen to every single Deckard Cain dialogue?
Jay Wilson: *smiles* Those are very good achievement ideas. We’ll have them in D3, but I don’t think kill one million anything in one blow. Or ever. Those aren’t good; those are grindy. I do like the naked hardcore character completing the whole game though. I’m all over that one.


Bashiok added to this concept in a forum post in October 2010. [2]

Leveling was the least important part of Diablo II. Well, aside from gold. I’m sorry but even though you may have had fun grinding to 99 for absolutely no reason, we don’t think it’s a fun mechanic to encourage. ...But guess what, achievements reach that same goal, and can actually have some meaning. What if after leveling 10 characters to 60 you get a unique item? Or dye color? Or title? Or glow? Or anything.



"Blizzard Level" Achievement[edit | edit source]

The Diablo 3 Achievement system is an account-based system tied to a player's Blizzard Account ID. Its purpose is to track achievements within all three major games: World of Warcraft, Starcraft 2 and Diablo 3. When combining all the games together, a score dubbed "Blizzard Level" is gained.

Media[edit | edit source]

Screenshots showing off various Achievements, via the interface and in-game, from the Diablo III beta.

A short video showing the Achievements interface.


References[edit | edit source]