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MMORPG

41 bytes removed, 17:35, 22 June 2009
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''Diablo II'' was an MMORPG in some ways, but the lack of any real persistence (the game world completely reset every time you restarted a game) made it more of a multiplayer game than an MMO. Diablo III is probably going to follow in D2's path, with more MMO elements, but no requirement that you play with others, or wait to get into a good area since someone else is already there. This isn't necessarily a criticism, since most players prefer instancing over waiting or camping for items, but it can be interesting to debate what type of game D3 will be.
 
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