Difference between revisions of "Template:Classbox"
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|portrait-width= 205px | |portrait-width= 205px | ||
|name= Wizard | |name= Wizard | ||
− | |classtype= | + | |classtype= joke |
|role= Melee | |role= Melee | ||
|attrib= Intellect, Stamina, Dexterity, Life | |attrib= Intellect, Stamina, Dexterity, Life |
Revision as of 12:42, 9 June 2009
Diablo III Class [e] | |
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Wizard
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Role: | Melee |
Primary Attributes: | Intellect, Stamina, Dexterity, Life |
Skills and Traits | |
Origin: | Xinsai |
Affiliation: | Vizerej |
Friends: | None Known |
Foes: | None Known |
{{Monsterbox |game= Diablo I, Diablo II or Diablo III. |portrait= Filename. |portrait-width= If different than 200px, set width here. |name= If different than article title, set here. |classif= Animals, Demons, Undead or Objects. REMEMBER PLURAL! |family= Type of monster, such as "Goatman". |role= Offensive caster, Healer, Cannonfodder etc. Link if possible. |life= X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |mana= X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |armor= X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |resist= List resistances for different difficulty settings. |armament= Weapon type. Link if possible. |dps= Damage Per Second. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |dmg_low= Low value damage. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |dmg_high= High value damage. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell. |range= Melee, Ranged, specific yards? Link if possible. |speed= "Swing speed"/cooldown on main attack. |movement= Movement speed. |modifier= Monster Modifiers of the monster. Specific ones, or number of randoms. Differentiate difficulties. |spells= Spells or Abilities of monster. Differentiate difficulties. |found= In what area(s) can this monster be found? }}
{{Monsterbox |game= |portrait= |portrait-width= |name= |classif= |family= |role= |life= |mana= |armor= |resist= |armament= |dps= |dmg_low= |dmg_high= |range= |speed= |movement= |modifier= |spells= |found= }}