Difference between revisions of "Damage over Time"
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− | DoT = Damage over Time. This refers to effects that deal X damage over | + | DoT = Damage over Time. This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once. |
− | * See the [[ | + | * See the [[Game Terms]] section for more. |
[[category:game terms]] | [[category:game terms]] |
Revision as of 09:21, 5 April 2009
DoT = Damage over Time. This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once.
- See the Game Terms section for more.