Difference between revisions of "Damage over Time"

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DoT = Damage over Time.  This refers to effects that deal X damage over & seconds, rather than (or in addition to) dealing their full damage at once.
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DoT = Damage over Time.  This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once.
* See the [[game terms]] section for more.
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* See the [[Game Terms]] section for more.
  
 
[[category:game terms]]
 
[[category:game terms]]

Revision as of 09:21, 5 April 2009

DoT = Damage over Time. This refers to effects that deal X damage over Y seconds, rather than (or in addition to) dealing their full damage at once.