Difference between revisions of "Items"
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==Class Restrictions== | ==Class Restrictions== | ||
All classes can use all types of armor, although most classes have a special type for one of the slots. Weapons are restricted by class and each class has at least one special weapon type. | All classes can use all types of armor, although most classes have a special type for one of the slots. Weapons are restricted by class and each class has at least one special weapon type. | ||
| − | + | {| | |
| − | + | ! | |
| − | + | ! Restrictions | |
| − | + | ! Special Items | |
| − | + | |- | |
| − | + | | '''Barbarian''' | |
| − | + | | rowspan="3" style="text-align: center;" | Staves, Bows and Crossbows | |
| − | + | | Might Belts(Belts) and Weapons (1&2H) | |
| − | + | |- | |
| − | + | | '''Crusader''' | |
| − | + | | Crusader Shields(OH) and Flails (1&2H) | |
| − | + | |- | |
| − | + | | '''Monk''' | |
| − | + | | Spirit Stones(Head), Fists(1H) and Daibos(2H) | |
| − | + | |- | |
| − | + | | '''Demon Hunter''' | |
| − | + | | All 2H but Bows and Crossbows | |
| − | + | | Cloaks(Torso), Hand Crossbows(1H) and Quivers(OH) | |
| − | + | |- | |
| − | + | | '''Wizards''' | |
| − | + | | rowspan="2" style="text-align: center;" | Polearms and 2H Maces | |
| − | + | | Wizard Hats(Head), Wands(1H) and Sources(OH) | |
| − | + | |- | |
| − | + | | '''Witch Doctors''' | |
| − | + | | Voodoo Mask(Head), Ceremonial Knives(1H) and Mojos(OH) | |
| + | |} | ||
Revision as of 14:29, 20 May 2015
Item hunting is the biggest joy in playing the Diablo games for many players. The item system in Diablo III is bigger and better, but it's a refinement on the system used in Diablo II, not a radical change.
Items come in three large categories: Armor, Weapon, and Other
Armor
Armor refers to any non-held equipment. Most of them provide Mainstat, Vitality and other defensive bonuses.
There are 11 total armor slots:
- Head
- Torso
- Waist
- Shoulders
- Wrists
- Hands
- Legs
- Feet
- Rings (2 slots)
- Amulets
Weapons
Weapons include anything held in the hand, even if they player doesn't hit monsters with it.
| One-Handed | Two-Handed |
|---|---|
| Axes | Axes |
| Maces | Maces |
| Swords | Swords |
| Spears | Polearms |
| Daggers | Staves |
| Shields | Bows |
| Crossbows |
Class Restrictions
All classes can use all types of armor, although most classes have a special type for one of the slots. Weapons are restricted by class and each class has at least one special weapon type.
| Restrictions | Special Items | |
|---|---|---|
| Barbarian | Staves, Bows and Crossbows | Might Belts(Belts) and Weapons (1&2H) |
| Crusader | Crusader Shields(OH) and Flails (1&2H) | |
| Monk | Spirit Stones(Head), Fists(1H) and Daibos(2H) | |
| Demon Hunter | All 2H but Bows and Crossbows | Cloaks(Torso), Hand Crossbows(1H) and Quivers(OH) |
| Wizards | Polearms and 2H Maces | Wizard Hats(Head), Wands(1H) and Sources(OH) |
| Witch Doctors | Voodoo Mask(Head), Ceremonial Knives(1H) and Mojos(OH) |