Difference between revisions of "Corpse Spiders"
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==Spider Statue== | ==Spider Statue== | ||
− | ''Spider Statue'' is an active attack spell in the [[Witch Doctor]]'s [[Plague Skill Tree]]. It | + | ''Spider Statue'' is an active attack spell in the [[Witch Doctor]]'s [[Plague Skill Tree]]. It works like a trap (the {iw|Assassin Assassin}} skills from Diablo II) with a radius of poison damage. When cast a small statue appears out of the ground. From it spiders emerge, and swarm over nearby monsters, dealing poison damage. Monsters take more damage per second the longer they remain in range. |
The information below is based on the playable demo build at [[BlizzCon 2008]]. It is subject to all kinds of reviews, changes, and balancing before release. | The information below is based on the playable demo build at [[BlizzCon 2008]]. It is subject to all kinds of reviews, changes, and balancing before release. | ||
− | == | + | ==Prerequisites== |
There are no prerequisites to this skill. | There are no prerequisites to this skill. | ||
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The costs and effects of this spell are currently unknown | The costs and effects of this spell are currently unknown | ||
− | == | + | ==Synergies== |
− | No skills are known to modify this spell. | + | No skills are known to modify this spell with [[synergies]]. |
− | ==Skill | + | ==Skill Rune Effects== |
− | The Rune effects for this skill are not known at this time. | + | The [[Rune]] effects for this skill are not known at this time. |
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This skill has yet to be featured in a screen shot. | This skill has yet to be featured in a screen shot. | ||
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+ | [[category:skills]] | ||
+ | [[category:Witch Doctor]] |
Revision as of 09:31, 10 March 2009
Contents
Spider Statue
Spider Statue is an active attack spell in the Witch Doctor's Plague Skill Tree. It works like a trap (the {iw|Assassin Assassin}} skills from Diablo II) with a radius of poison damage. When cast a small statue appears out of the ground. From it spiders emerge, and swarm over nearby monsters, dealing poison damage. Monsters take more damage per second the longer they remain in range.
The information below is based on the playable demo build at BlizzCon 2008. It is subject to all kinds of reviews, changes, and balancing before release.
Prerequisites
There are no prerequisites to this skill.
Spell Base Effects/Costs
The costs and effects of this spell are currently unknown
Synergies
No skills are known to modify this spell with synergies.
Skill Rune Effects
The Rune effects for this skill are not known at this time.
Other Notes, and Speculation
Only 11 WD skills were revealed at Blizzcon, (more than 55 each were shown for the Wizard and Barbarian) so our knowledge of this character's abilities is much less extensive. Furthermore, all 11 skills were active skills, so we know nothing of the WD's passives and masteries.
This skill has yet to be featured in a screen shot.