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The ''Reaper of Souls'' expansion pack is not the same thing as D3v2, though it incorporates many of the D3v2 system changes. RoS added many new features on top of D3v2 systems, including the [[Crusader]], [[Adventure Mode]], [[Nephalem Rifts]], the [[Mystic]] and [[enchanting]], higher level crafting recipes and legendary/set items, a higher level 70 cap, new skills and passive skills for the original classes from 61-70, and much more. See the [[Reaper of Souls]] article for details.
==Legacy==
In retrospect, the Diablo 3 team, especially once they got into Reaper of souls, agreed with most fans that the vanilla version of the game wasn't very good, or at least had a lot of ways to improve. Their most public comments on vanilla came in a self-critical panel at Blizzcon 2014[http://diablo.incgamers.com/blog/comments/blizzcon-2014-panel-evolving-reaper-of-souls], in which the developers discussed the major changes they'd made to many of Diablo 3's original features, and why they felt these changes were big improvements. That panel was expanded in a presentation by Game Director Josh Mosqueira at GDC 2015.[http://diablo.incgamers.com/blog/comments/josh-mosqueira-diablo-3-presentation-gdc-2015]