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− | Item modifiers are the magical properties that modify base items and make them delicious. Not much is known about the [[prefixes]], [[suffixes]], and [[special modifiers]] that will modify Diablo III items, and the game system is far from complete at this point.
| + | #redirect [[Affixes]] |
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− | ==Diablo II Affixes==
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− | In Diablo II there were various set rules for item modifiers.
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− | * {{iw|Modifiers Diablo II Modifiers}}
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− | Diablo III will not repeat Diablo II's system exactly, but there may be a continuation of some of the rules, as there was from Diablo I to Diablo II.
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− | Diablo II item modifer rules:
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− | * Magical items could have 1 prefix, 1 suffix, or both.
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− | * Rare items could have up to 6 affixes -- 3 prefixes and 3 suffixes -- though most had just 2-4 total affixes.
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− | * Crafted items had a few preset mods, and could roll up to additional 2 prefixes and 2 suffixes, though this varied slightly between recipes. Crafted items also had some [[Special Modifiers]] that were never found on magical or rare items.
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− | * Set Items and Unique Items were entirely custom designed, and could have any number of modifiers that didn't necessarily correspond to any of the affixes.
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− | ==Diablo III Affixes==
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− | Nothing has been revealed about the organizing principles of itemization in Diablo III. All that's known is what players have seen at playable demos, and
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− | [[category:modifiers]]
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− | [[category:items]]
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