Difference between revisions of "Template:Charbox"

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Line 7: Line 7:
 
|name= Example
 
|name= Example
 
|chartype= main
 
|chartype= main
|title= Buggerer
+
|title= The Buggerer
|classif= Animals
+
|gender= Male
|family= Goatman
+
|race= Human
|role= Cannonfodder
+
|status= Alive
<!-- Monster Stats -->
+
|occupation= Boss
|life= 100/200/300
+
|affiliation= Holy Knights of Westmarch
|mana= 0/0/0
+
|friends= None Known
|armor= 100/200/300
+
|foes= None Known
|resist= 2/4/6
+
|location= Unknown
<!-- Offence -->
+
|categories= [[Category:Humans]]
|armament= Axe
 
|dps= 3/6/9
 
|dmg_low= 1/2/3
 
|dmg_high= 5/10/15
 
|range= Melee
 
|speed= 1.5 sec
 
|movement= Fast
 
<!-- Monster Modifiers-->
 
|modifier= None
 
<!-- Spells -->
 
|spells= Charge (Night/Hell)
 
<!-- Found In -->
 
|found= [[Tristram Cathedral]]
 
 
}}
 
}}
  
Line 42: Line 29:
 
{{Charbox_{{{chartype|normal}}}|title={{{title|Mr/Mrs}}}}}
 
{{Charbox_{{{chartype|normal}}}|title={{{title|Mr/Mrs}}}}}
 
|-
 
|-
|width="45%"|Classification:
+
|width="35%"|Gender:
|width="55%"|[[{{{classif|Unclassed}}}]]
+
|width="65%"|[[{{{gender|Unknown}}}]]
 
|-
 
|-
|Monster Family:
+
|Race:
|[[{{{family|Monster}}}]]
+
|[[{{{race|Unknown}}}]]
 
|-
 
|-
|Role:
+
|Status:
|{{{role|Non-specific}}}
+
|[[{{{status|Unknown}}}]]
 
|-
 
|-
!colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Monster Stats</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Night/Hell</div>
+
|Occupation:
 +
|[[{{{occupation|Unknown}}}]]
 
|-
 
|-
|Life:
+
|Affilliation:
|{{{life|N/A}}}
+
|[[{{{affiliation|Unknown}}}]]
 
|-
 
|-
|Mana:
+
|Friends:
|{{{mana|N/A}}}
+
|[[{{{friends|None known}}}]]
 
|-
 
|-
|Armor:
+
|Foes:
|{{{armor|N/A}}}
+
|[[{{{foes|None known}}}]]
 
|-
 
|-
|Resistance:
+
|Location:
|{{{resist|None}}}
+
|[[{{{location|Unknown}}}]]
 
|-
 
|-
!colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Offence</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Night/Hell</div>
+
|Role:
|-
+
|{{{role|Non-specific}}}
|Armament:
+
|}{{{categories|}}}[[Category:Character]]</includeonly>
|{{{armament|N/A}}}
 
|-
 
|DPS:
 
|{{{dps|N/A}}}
 
|-
 
|Low Damage:
 
|{{{dmg_low|N/A}}}
 
|-
 
|High Damage:
 
|{{{dmg_high|N/A}}}
 
|-
 
|Range:
 
|{{{range|N/A}}}
 
|-
 
|Speed:
 
|{{{speed|N/A}}}
 
|-
 
|Movement:
 
|{{{movement|N/A}}}
 
|-
 
!colspan="2"|<center>Monster Modifiers</center>
 
|-
 
|colspan="2"|<center>{{{modifier|None}}}</center>
 
|-
 
!colspan="2"|<center>Spells/Abilities</center>
 
|-
 
|colspan="2"|<center>{{{spells|None}}}</center>
 
|-
 
!colspan="2"|<center>Found In</center>
 
|-
 
|colspan="2"|<center>{{{found|Unknown}}}</center>
 
|}[[Category:{{{classif|Monsters}}}]][[Category:Monsters]]</includeonly>
 
 
<noinclude>[[Category:Templates]][[Category:Infoboxes]]
 
<noinclude>[[Category:Templates]][[Category:Infoboxes]]
  

Revision as of 19:55, 5 February 2009

Diablo Character [e]
Diablo III Logo.jpg
Example
The Buggerer
Bosshead.png Main Character Bosshead.png
Gender: Male
Race: Human
Status: Alive
Occupation: Boss
Affilliation: Holy Knights of Westmarch
Friends: None Known
Foes: None Known
Location: Unknown


{{Monsterbox
|game=            Diablo I, Diablo II or Diablo III.
|portrait=        Filename.
|portrait-width=  If different than 200px, set width here.
|name=            If different than article title, set here.
|chartype=        normal or main.
|classif=         Animals, Demons, Undead or Objects. REMEMBER PLURAL!
|family=          Type of monster, such as "Goatman".
|role=            Offensive caster, Healer, Cannonfodder etc. Link if possible.
|life=            X/Y/Z - X = Normal, Y = Nightmare, Z = Hell.
|mana=            X/Y/Z - X = Normal, Y = Nightmare, Z = Hell.
|armor=           X/Y/Z - X = Normal, Y = Nightmare, Z = Hell.
|resist=          List resistances for different difficulty settings.
|armament=        Weapon type. Link if possible.
|dps=             Damage Per Second. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell.
|dmg_low=         Low value damage. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell.
|dmg_high=        High value damage. X/Y/Z - X = Normal, Y = Nightmare, Z = Hell.
|range=           Melee, Ranged, specific yards? Link if possible.
|speed=           "Swing speed"/cooldown on main attack.
|movement=        Movement speed.
|modifier=        Monster Modifiers of the monster. Specific ones, or number of randoms. Differentiate difficulties.
|spells=          Spells or Abilities of monster. Differentiate difficulties.
|found=           In what area(s) can this monster be found?
}}


{{Monsterbox
|game=
|portrait=
|portrait-width=
|name=
|classif=
|family=
|role=
|life=
|mana=
|armor=
|resist=
|armament=
|dps=
|dmg_low=
|dmg_high=
|range=
|speed=
|movement=
|modifier=
|spells=
|found=
}}