Difference between revisions of "Diablo 3 console basics"
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===Nephalem Globes=== | ===Nephalem Globes=== | ||
− | Nephalem | + | [[Nephalem Globe]]s are console-only items. Any time a [[Health Globe]] drops from a monster there is a small chance that it will turn into a Nephalem Globe instead. They look like [[Health Globes]] too but are yellow instead of red. The globes apply a random temporary buff to players such as increased experience points gained, movement speed improved, damage or attack speed increased or more magic/gold find. |
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|[[File:Bottled-smoke.jpg|400px]] | |[[File:Bottled-smoke.jpg|400px]] | ||
|[[File:Bottled-cloud.jpg|400px]] | |[[File:Bottled-cloud.jpg|400px]] | ||
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| [[File:Infernal-helm.jpg|400px]] | | [[File:Infernal-helm.jpg|400px]] | ||
| [[File:Angelic-wings.jpg|400px]] | | [[File:Angelic-wings.jpg|400px]] | ||
+ | |} | ||
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+ | ===Playstation 3-Only Items=== | ||
+ | |||
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+ | There are also items that come with the Playstation 3 version regardless if it is preordered. These come with the game automatically, they do not need to be found. | ||
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+ | {| | ||
+ | | [[File:Heros-journey.jpg|400px]] | ||
+ | | [[File:Leorics-gauntlets.jpg|400px]] | ||
|- | |- | ||
− | + | | [[File:Drakes-amulet.jpg|400px]] | |
− | + | | [[File:Crimson-angelic-wings.jpg|400px]] | |
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Items can still be traded in via the in-game trade window however. | Items can still be traded in via the in-game trade window however. | ||
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+ | ==Gallery== | ||
+ | |||
+ | <gallery> | ||
+ | File:Angelic-wings-image.jpg|Angelic Wings | ||
+ | File:Crimson-angelic-wings-image.jpg|Crimson Angelic Wings | ||
+ | File:Heros-journey-image.jpg|Hero's Journey | ||
+ | File:Infernal-helm-image.jpg|Infernal Helm | ||
+ | File:Leorics-gauntlets-image.jpg|Leoric's Gauntlets | ||
+ | </gallery> | ||
+ | |||
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[[Category:Diablo III]] | [[Category:Diablo III]] | ||
[[Category:Basics]] | [[Category:Basics]] | ||
+ | [[Category:Console]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 00:30, 8 August 2013
After months of rumours and official non-denials, on February 20, 2013 Blizzard officially announced a Diablo 3 console version coming to the Playstation 3 and Playstation 4.[1], [2].
In June of 2013 the release of the Playstation 3 version together with a version for the Xbox 360 was revealed to be September 3 2013. [3]
The console version of Diablo 3 has the same features as the PC version. It has the same zones, events, monsters, bosses, classes, skills, runes. It features the same systems such as the Infernal Machine, Brawling and Monster Power. [4] It is planned to ship up to Patch 1.0.7 but perhaps Patch 1.0.8 depending on the development time. [5]
Although content is near-on identical there are a few differences to note:
- There is an offline mode.
- There is no Auction House.
- Do not connect via Battle.Net.
- Camera is zoomed in a little more.
- Enemy wave spawns slightly altered.
- Movement is direct through the joystick (as opposed to click and move to).
- Evade skill included for all characters.
- Loot drops less frequently but is higher quality.
- Fast equip option.
Game Modes
As with the PC version the maximum number of players is four.[6] The reasons for this in brief are:
- There is a noticeable impact and contribution from each of the four players.
- The most powerful group Buffs and Auras will not need to be nerfed to compensate for increased numbers simultaneously active.
- On-screen noise. More people fill more of the screen and create more action on the screen at any one time.
Offline Mode
Offline mode allows up to four players to play on the same screen at the same time. There is no split screen but in order to keep the screen as uncluttered as possible each player's on-screen UI is condensed and each one will sit in a corner of the screen.
Characters can be copied to a USB drive and then accessed via another console, allowing gamers to continue playing offline characters at each other's houses. Characters created offline can never be played on the consoles' online services however. In that way it's the same way Closed and Open characters were handled in Diablo 2. It's not known if characters created online can be transferred to offline mode.
Online Mode
Online mode is accessed via Playstation Network or Xbox Live and not Battle.Net. A Battle.Net account is not necessary to play Diablo 3 on a console. Characters created this way will be stored on your cloud storage space or on your console's hard drive. [7].
As there are different tiers of membership through Playstation Network and Xbox Live access to characters is handled differently depending on the console. [8]
On the PlayStation 3, additional players will have access to any saves that any User on the system has; however, only the primary User can unlock trophies during single-system co-op.
As an additional point of clarification, PS3 players that visit a friend’s house for some local co-op action will be able to access their own characters from either a save on a USB stick, or by accessing their characters from cloud saves (if they have PlayStation Plus).
How this works is that at their friend’s house, the visiting player would need to create a new local User on the console, then sign into their Sony Entertainment Network (SEN) account with PS+ and pull down their save from cloud storage. They could alternatively bring over their save on a USB stick, but they will still need to create a new local User on the console in order to partake in local co-op with their character(s) from home.
On the Xbox 360, if additional players logs in on other profiles, they are able to load their own heroes from their own save files. They can also bring their profile and Diablo III save on a memory unit or memory stick and load it at their friend’s house, or alternatively, they can bring their save file and recover their profile from Xbox LIVE (both Silver and Gold tier accounts can do this). If the player is an Xbox LIVE Gold Tier member and they choose to use Cloud Saving from Microsoft, they can also recover both their profile and their save at their friend’s house. It’s important to note that only Gold Tier members can play online with other players over Xbox LIVE, however, Silver and Gold Tier members can play locally and recover profiles.
If additional Xbox 360 players log in on a guest profiles, they cannot load their own heroes from save files. If they log in on a guest profile, they will need to create a new hero and when they quit out of the game, their hero will not be saved.
Online console characters and Battle.Net characters can not play together.
Controls

Movement is controlled by the console controllers. There is no point and click as with the PC but rather users have direct control via the joystick so movement is manually directed to the spot you wish the character to move to, taking the character around obstacles, between them and to the destination.
All classes have the Evade ability, (accessed via the right stick) which enables characters to dodge and roll about 10 yards in whichever direction you wish. There is no resource cost, cooldown or level requirement so it can be used repeatedly without delay. It can also be used to smash into and break barrels and other destructibles. This gels with the visceral feel of a console game.
- Read more about Evade skill.
In offline multiplayer, (as all characters share the one screen), if a character disappears from the screen as the other players move away the character will instantly teleport to the rest of the group.
There are no plans to add support for USB mice or keyboards. [9]
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Skills
All five classes have access to the same skills as in the PC version, their stats and the way they execute are also the same. There isn't however, any cooldown when changing skills.
Nephalem Globes
Nephalem Globes are console-only items. Any time a Health Globe drops from a monster there is a small chance that it will turn into a Nephalem Globe instead. They look like Health Globes too but are yellow instead of red. The globes apply a random temporary buff to players such as increased experience points gained, movement speed improved, damage or attack speed increased or more magic/gold find.
Items and Loot
In the console version of Diablo 3 less junk loot drops to avoid cluttering up the screen. In general better quality loot drops as players do not have access to the Auction House to ease character progression.
In offline multiplayer games any loot on the ground can be picked up by any player so some rules of play will need to be set by those who are playing. 'Round robin' or 'need over greed' for example or just go for ninja-looting for seat-of-your-pants gaming.
Items on the ground can be equipped without entering the inventory by using the Quick Equip feature. Picking up an item will display its details by your on-screen UI. It will display the name of the item, an icon indicating the slot it would occupy but most importantly whether it is better than the item you currently have equipped by way of up to a maximum of 3 green arrows (1 being slightly better and 3 being significantly better) in three criteria. To indicate an inferior item the arrows will be red down arrows and an item neither better or worse will display minus lines. From here you can either equip or drop the item on the ground for someone else to pick up.
Using the D-Pad you can scroll through the last few items picked up in this way too. Unlike accessing the inventory screen this action will not interrupt game play in local offline play.
Loot in online multiplayer games is handled as it is in the PC game. Loot drops for each player and it's only visible to whoever it belongs to and accessing the player's inventory will not interrupt other players' game play.
Console-Only Items
All pre-orders of the Xbox 360 and the Playstation 3 version of Diablo 3 will come with special bonus items. All classes will get the items.
- "Infernal Helm" – Wearable at level 1, the console-exclusive Infernal Helm in-game item confers a +EXP bonus to help you whip your new PlayStation® or Xbox characters into shape
- "Angelic Wings" – Taunt the forces of the Burning Hells by sprouting a cosmetic pair of glowing angel wings
- "Bottled Cloud Dye" – Dye your armor sets a cloudy white with this heavenly dye
- "Bottled Smoke Dye" – Dye your armor sets an eerie smoky black with this sinister dye
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Playstation 3-Only Items
There are also items that come with the Playstation 3 version regardless if it is preordered. These come with the game automatically, they do not need to be found.
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Monsters
Difficulty Levels
Difficulty levels are the same as the PC version (Normal, Nightmare, Hell and Inferno) and completing one gives access to the next. However instead of the traditional Monster Power setting you can select within those four difficulties to increase the challenge on the PC version, there are extra grades as detailed below. As with Monster Power these increase monster damage, magic find, experience points, more powerful loot etc.
On Inferno difficulty on Medium setting or above the monster density will also increase although not to the degree it does on PC.
The list below shows the difficulty setting and it's equivalent in the Monster Power level on PC. This could change before the console version releases. [10]
- Easy = Monster Power 0
- Medium = Monster Power 2
- Hard = Monster Power 4
- Master I = Monster Power 6
- Master II = Monster Power 7
- Master III = Monster Power 8
- Master IV = Monster Power 9
- Master V = Monster Power 10
User Interface
The user interfaces have been remodelled so they work intuitively with the consoles' controller.
The on-screen user interface is a simpler, more condensed version of the PC version. There is no health orb, that is replaced by a simple bar under which sits the level up gauge and the character's level. Above or below that sits the skills currently equipped and the potions button, all of which are overlaid with the key needed to access. Next to that is the resource globe. It contains all the basic information needed but takes up much less space than the PC version.
The character's inventory is automatically organised by item slots as opposed to one large bag as is the case with the PC version. Items are grouped so highlighting the slot on the radial menu on the left will display items in the inventory that can be equipped there. Selecting one of the items will compare it to the currently equipped item that is displayed on the right of that. The new item can be equipped from there or you can carry on looking through the items available for that slot.
The Quick Equip (as detailed above) enables players to compare and equip items they've recently picked up without opening the full inventory which, in offline multiplayer games, interrupts gameplay.
The Skills interface is the same arrangement with a radial slot selection area on the left and on the right details of the skills available. This area looks pretty much the same as the PC version although it only displays the simplified skill information.
In offline multiplayer players will need to take it in turns to access their various user interfaces as they open full screen and so only one interface can be viewed at a time.
Auction House
There is no Gold or Real Money Auction House.
As online characters can be stored on the console's hard drive there would be security implications in allowing items to be bought by other players. There is no way to validate the items are not duped or altered in some way and so the trading environment would quickly descend to what we see in Diablo 2. The economy would be undermined and duped or hacked items could also disappear leaving players out of pocket and Blizzard inundated with claw-back claims. [11]
Items can still be traded in via the in-game trade window however.
Gallery
References
- ↑ Playstation 3 and 4 in Production Press Release - Blizzard Entertainment, 21/02/13
- ↑ PaxEast presentation - Blizzard Entertainment, 21/02/13
- ↑ Release date for Playstation 3 and Xbox 360 - Blizzard Entertainment, 06/06/13
- ↑ Console has the same content - Matthew Berger, Blizzard Entertainment, 25/03/13
- ↑ Patch release number - Blizzard Entertainment, 29/03/13
- ↑ Four player maximum - CM, Blizzard Entertainment, 29/03/13
- ↑ Playing Online - Kotaku, 25/03/13
- ↑ Saves Files and Offline Play - CM, Blizzard Entertainment, 15/06/13
- ↑ USB mice and keyboards - CM, Blizzard Entertainment, 26/02/13
- ↑ Difficulty settings - CM, Blizzard Entertainment, 17/07/13
- ↑ No Auction House - Josh Mosqueira, Blizzard Entertainment, 23/03/13