Difference between revisions of "Diablo 3 console basics"

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After months of [[Console|rumors and official non-denials]], on February 20, 2013 Blizzard officially announced a Diablo 3 console version coming to the Playstation 3 and Playstation 4.<ref>[http://diablo.incgamers.com/blog/comments/official-diablo-3-ps3-and-ps4-announcement Playstation 3 and 4 in Production Press Release] - Blizzard Entertainment, 21/02/13</ref>, <ref name=announced>[http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-playstation-4/ PaxEast presentation] - Blizzard Entertainment, 21/02/13</ref>. 
  
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In June of 2013 the release of the Playstation 3 version together with a version for the Xbox 360 was revealed to be September 3 2013. <ref>[http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-xbox-360-and-ps3-on-september-3rd Release date for Playstation 3 and Xbox 360] - Blizzard Entertainment, 06/06/13</ref>
  
  
==Console Features==
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The console version of Diablo 3 has the same features as the PC version.  It has the same zones, events, monsters, bosses, classes, skills, runes.  It features the same systems such as the Infernal Machine, Brawling and Monster Power. <ref>[http://diablo.incgamers.com/blog/comments/additional-diablo-3-console-details-revealed-at-pax-east Console has the same content] - Matthew Berger, Blizzard Entertainment, 25/03/13</ref>  It is planned to ship up to [[Patch 1.0.7]] but perhaps [[Patch 1.0.8]] depending on the development time. <ref>[http://diablo.incgamers.com/blog/comments/blizzard-defends-diablo-3s-four-player-maximum Patch release number] - Blizzard Entertainment, 29/03/13</ref>
  
[[File:Console-barb1s.jpg|thumb|300px|Redesigned UI for the console.]]
 
Key details about the Diablo 3 console. Most of these were revealed at the first public showing of the console in playable form at the PAX gaming show in March, 2013.[http://diablo.incgamers.com/blog/comments/additional-diablo-3-console-details-revealed-at-pax-east][http://diablo.incgamers.com/blog/comments/diablo-3-playstation-new-gameplay-video][http://diablo.incgamers.com/blog/comments/diablo-3-playstation-3-single-player-at-pax-east]
 
  
The console version is virtually the same game as the PC version. The big changes are to the interface and controls, with small tweaks to boss battles, camera angle, and some monster behavior. The console will launch in at [[v1.07]] with all the features of the PC game, including added features and systems such as the [[Infernal Machine]], [[Paragon]] levels, etc. The developers are committed to frequent console patches, which will run roughly in tandem with patches for the PC/Mac version.
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Although content is near-on identical there are a few differences to note:
  
<blue>"It’s basically the same. Same XP gain, same enemies. The only tweak we made is since the screen is a little more zoomed in, we slightly changed enemy wave spawns. Boss battles were also changed, in a fun way to accommodate consoles. We did not need to compromise this version in any way."
 
--Matthew Berger
 
</blue>
 
  
Some of the key differences between the console version and the PC/Mac version:
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* There is an offline mode.
* Completely redesigned controls and interface to work with thumbpad and stick rather than mouse and keyboard.
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* There is no [[Auction House]].
** All characters have a new Dodge ability which utilizes a diving roll effect. This is to make up for the less precise no-mouse movement.
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* Do not connect via [[Battle.Net]].
* Offline play mode for the console. Online play via the PlayStation network.
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* Camera is zoomed in a little more.
** Characters are stored on your own machine and can be saved on a USB stick and played on a friend's machine.
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* Enemy wave spawns slightly altered.
* Up to four players in a game, linked online via the PlayStation Network, or on the same machine.
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* Movement is direct through the joystick (as opposed to click and move to).
** Playing on the same machine does not utilize any split-screen technology; all 4 players are on the same screen and must travel together and work as a group.  
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* [[Evade]] skill included for all characters.
*** When multiple players are on the same machine (but not for PSN online party play) loot drops are shared in the Diablo 2 "first grabbed first served" style.
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* Loot drops less frequently but is higher quality.
* No Auction House (Using Gold or Real Money) for the console. Items can be traded and exchanged in-game.
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* Fast equip option.
* Better loot, and less junk drops to avoid cluttering the screen in MP games and to make character progression possible without an Auction House.
 
  
  
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==Game Modes==
  
==Release Date==
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As with the PC version the maximum number of players is four.<ref>[http://diablo.incgamers.com/blog/comments/blizzard-defends-diablo-3s-four-player-maximum Four player maximum] - CM, Blizzard Entertainment, 29/03/13</ref>  The reasons for this in brief are:
  
The Playstation 3 and Xbox 360 versions of Diablo 3 is due for release on September 3rd 2013.
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* There is a noticeable impact and contribution from each of the four players.
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* The most powerful group Buffs and Auras will not need to be nerfed to compensate for increased numbers simultaneously active.
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* On-screen noise. More people fill more of the screen and create more action on the screen at any one time.
  
  
==Versions==
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===Offline Mode===
  
It will be released on the [[Playstation 3]] and [[Xbox 360]].  It will be released on the Playstation 4 also but a release date has not be confirmed for this.
 
  
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Offline mode allows up to four players to play on the same screen at the same time. There is no split screen. In order to keep the screen as uncluttered as possible each player's on-screen UI is condensed and each one will sit in a corner of the screen.
  
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Characters can be copied to a USB drive and then accessed via another console, allowing gamers to continue playing offline characters at each other's houses.  Characters created offline can never be played on the consoles' online services however. In that way it's the same way Closed and Open characters were handled in Diablo 2.  It's not known if characters created online can be transferred to offline mode.
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===Online Mode===
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Online mode is accessed via Playstation Network or Xbox Live and not Battle.Net. A Battle.Net account is not necessary to play Diablo 3 on a console.  Characters created this way will be stored on your cloud storage space or on your console's hard drive. <ref>[http://diablo.incgamers.com/blog/comments/additional-diablo-3-console-details-revealed-at-pax-east Playing Online] - Kotaku, 25/03/13</ref>.
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Online console characters and Battle.Net characters can not play together.
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==Auction House==
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There is no Gold or Real Money [[Auction House]].
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As online characters can be stored on the console's hard drive there would be security implications in allowing items to be bought by other players. There is no way to validate the items are not duped or altered in some way and so the trading environment would quickly descend to what we see in Diablo 2. The economy would be undermined and duped or hacked items could also disappear leaving players out of pocket and Blizzard inundated with claw-back claims. <ref>[http://diablo.incgamers.com/blog/comments/no-diablo-3-console-rmah-xbox-version-possible No Auction House] - Josh Mosqueira, Blizzard Entertainment, 23/03/13</ref>
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==References==
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<font size="-3">
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<references/>
  
 
[[Category:Diablo III]]
 
[[Category:Diablo III]]
 
[[Category:Basics]]
 
[[Category:Basics]]

Revision as of 00:14, 2 August 2013

After months of rumors and official non-denials, on February 20, 2013 Blizzard officially announced a Diablo 3 console version coming to the Playstation 3 and Playstation 4.[1], [2].

In June of 2013 the release of the Playstation 3 version together with a version for the Xbox 360 was revealed to be September 3 2013. [3]


The console version of Diablo 3 has the same features as the PC version. It has the same zones, events, monsters, bosses, classes, skills, runes. It features the same systems such as the Infernal Machine, Brawling and Monster Power. [4] It is planned to ship up to Patch 1.0.7 but perhaps Patch 1.0.8 depending on the development time. [5]


Although content is near-on identical there are a few differences to note:


  • There is an offline mode.
  • There is no Auction House.
  • Do not connect via Battle.Net.
  • Camera is zoomed in a little more.
  • Enemy wave spawns slightly altered.
  • Movement is direct through the joystick (as opposed to click and move to).
  • Evade skill included for all characters.
  • Loot drops less frequently but is higher quality.
  • Fast equip option.


Game Modes

As with the PC version the maximum number of players is four.[6] The reasons for this in brief are:

  • There is a noticeable impact and contribution from each of the four players.
  • The most powerful group Buffs and Auras will not need to be nerfed to compensate for increased numbers simultaneously active.
  • On-screen noise. More people fill more of the screen and create more action on the screen at any one time.


Offline Mode

Offline mode allows up to four players to play on the same screen at the same time. There is no split screen. In order to keep the screen as uncluttered as possible each player's on-screen UI is condensed and each one will sit in a corner of the screen.


Characters can be copied to a USB drive and then accessed via another console, allowing gamers to continue playing offline characters at each other's houses. Characters created offline can never be played on the consoles' online services however. In that way it's the same way Closed and Open characters were handled in Diablo 2. It's not known if characters created online can be transferred to offline mode.


Online Mode

Online mode is accessed via Playstation Network or Xbox Live and not Battle.Net. A Battle.Net account is not necessary to play Diablo 3 on a console. Characters created this way will be stored on your cloud storage space or on your console's hard drive. [7].


Online console characters and Battle.Net characters can not play together.


Auction House

There is no Gold or Real Money Auction House.


As online characters can be stored on the console's hard drive there would be security implications in allowing items to be bought by other players. There is no way to validate the items are not duped or altered in some way and so the trading environment would quickly descend to what we see in Diablo 2. The economy would be undermined and duped or hacked items could also disappear leaving players out of pocket and Blizzard inundated with claw-back claims. [8]





References

  1. Jump up Playstation 3 and 4 in Production Press Release - Blizzard Entertainment, 21/02/13
  2. Jump up PaxEast presentation - Blizzard Entertainment, 21/02/13
  3. Jump up Release date for Playstation 3 and Xbox 360 - Blizzard Entertainment, 06/06/13
  4. Jump up Console has the same content - Matthew Berger, Blizzard Entertainment, 25/03/13
  5. Jump up Patch release number - Blizzard Entertainment, 29/03/13
  6. Jump up Four player maximum - CM, Blizzard Entertainment, 29/03/13
  7. Jump up Playing Online - Kotaku, 25/03/13
  8. Jump up No Auction House - Josh Mosqueira, Blizzard Entertainment, 23/03/13