Difference between revisions of "Josh Mosqueira"

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(Created page with "thumb|Josh Mosqueira. Josh Mosqueira is the Lead Developer for the Diablo 3 console project. He was hired by Blizzard in 2011 to head u...")
 
 
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[[File:Josh-mosqueira-head.jpg|thumb|Josh Mosqueira.]]
 
[[File:Josh-mosqueira-head.jpg|thumb|Josh Mosqueira.]]
Josh Mosqueira is the Lead Developer for the [[Diablo 3 console]] project.
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Josh Mosqueira is the Game Director for Diablo 3. He took that position in June 2013[http://diablo.incgamers.com/blog/comments/diablo-3s-new-game-director-josh-mosquiera], after it had been vacant for several months since [[Jay Wilson]] stepped down.
  
He was hired by Blizzard in 2011 to head up the development of the Diablo 3 console version. Josh's first public comments came during the second half of that year, and he was a regular interview subject at the Gamescom[http://diablo.incgamers.com/blog/comments/gamescom-josh-mosqueira-interview][http://diablo.incgamers.com/blog/comments/josh-mosqueira-gamescom-interview-indiablo-de][http://diablo.incgamers.com/blog/comments/josh-mosqueira-video-interview-from-gamescom] and then Blizzcon.[http://diablo.incgamers.com/blog/comments/kevin-martens-and-josh-mosquiera-interview][http://diablo.incgamers.com/blog/comments/kevin-martens-and-josh-mosqueira-blizzcon-2011-interview]  
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Prior to that promotion, Josh was the head of the [[Diablo 3 console]] project, which he was hired to lead in mid-2011. Josh's first public comments came during the second half of that year, and he was a regular interview subject at the Gamescom[http://diablo.incgamers.com/blog/comments/gamescom-josh-mosqueira-interview][http://diablo.incgamers.com/blog/comments/josh-mosqueira-gamescom-interview-indiablo-de][http://diablo.incgamers.com/blog/comments/josh-mosqueira-video-interview-from-gamescom] and then Blizzcon.[http://diablo.incgamers.com/blog/comments/kevin-martens-and-josh-mosquiera-interview][http://diablo.incgamers.com/blog/comments/kevin-martens-and-josh-mosqueira-blizzcon-2011-interview]  
  
 
* All [http://diablo.incgamers.com/category/blizzard-people/josh-mosqueira Josh Mosqueira news items].
 
* All [http://diablo.incgamers.com/category/blizzard-people/josh-mosqueira Josh Mosqueira news items].

Latest revision as of 21:39, 5 June 2013

Josh Mosqueira.

Josh Mosqueira is the Game Director for Diablo 3. He took that position in June 2013[1], after it had been vacant for several months since Jay Wilson stepped down.

Prior to that promotion, Josh was the head of the Diablo 3 console project, which he was hired to lead in mid-2011. Josh's first public comments came during the second half of that year, and he was a regular interview subject at the Gamescom[2][3][4] and then Blizzcon.[5][6]


Career History[edit | edit source]

Before joining Blizzard, Josh was best known as one of the Lead Designers for Company of Heroes, a critically-acclaimed[7] and top-selling World War II RTS. He also worked on Warhammer 40,000 and Far Cry 3. His full credited games resume can be seen on MobyGames.

  • Diablo III (2012), Blizzard Entertainment Inc.
  • Far Cry 3 (2012), Ubisoft Entertainment SA
  • Company of Heroes: Tales of Valor (2009), THQ Inc.
  • Warhammer 40,000: Dawn of War II (2009), THQ Inc.
  • Warhammer 40,000: Dawn of War - Soulstorm (2008), THQ Inc.
  • Company of Heroes: Opposing Fronts (2007), THQ Inc.
  • Company of Heroes (2006), THQ Inc.
  • Company of Heroes (Collector's Edition) (2006), THQ Inc.
  • Warhammer 40,000: Dawn of War (2004), THQ Inc.
  • Homeworld 2 (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
  • Impossible Creatures (2003), Microsoft Game Studios
  • Spider-Man 2: Enter: Electro (2001), Activision Publishing, Inc.


Gallery[edit | edit source]

Josh is seen in photos and a pair of video interviews from Gamescom 2011.


References[edit | edit source]