Difference between revisions of "Intelligence"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(New attribute)
 
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Intelligence''' is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs how much [[Life]] a character gains from [[Health Globes]] and increases [[Witch Doctor]]'s and [[Wizard]]'s [[damage]] dealt.<br>
+
'''Intelligence''' is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs how much [[Life]] a character gains from [[Health Globes]] and increases [[Witch Doctor]]'s and [[Wizard]]'s [[damage]] dealt as their [[mainstat]].
  
'''Each point of Intelligence gives:'''
+
'''Each point of Intelligence grants:'''
*+x to [[Life]] gained from [[Health Globes]].
+
*+0.1 per point to [[Resistances]]. (Thus 10 points of INT = 1 point of resistance for all classes.)
*+x to [[Witch Doctor]]'s damage.
+
*+1% to [[Witch Doctor]]'s damage.
*+x to [[Wizard]]'s damage.
+
*+1% to [[Wizard]]'s damage.
  
  
 
==Development==
 
==Development==
 
Intelligence is a new attribute that was introduced in [[Attributes#Attribute changes in 2012|2012's attribute overhaul]]<ref>[http://us.battle.net/d3/en/blog/4325959/Systems_Changes-1_19_2012#blog Core Attribute Changes]- Battle.net 19/01/12</ref>. [[Diablo I]] had Magic, [[Diablo II]] had [[Energy]] and in early development [[Diablo III]] had [[Willpower]]. Intelligence hasn't been used in Diablo games before and it's not known why Blizzard chose to pick a new name for this stat.
 
Intelligence is a new attribute that was introduced in [[Attributes#Attribute changes in 2012|2012's attribute overhaul]]<ref>[http://us.battle.net/d3/en/blog/4325959/Systems_Changes-1_19_2012#blog Core Attribute Changes]- Battle.net 19/01/12</ref>. [[Diablo I]] had Magic, [[Diablo II]] had [[Energy]] and in early development [[Diablo III]] had [[Willpower]]. Intelligence hasn't been used in Diablo games before and it's not known why Blizzard chose to pick a new name for this stat.
 +
 +
Before [[Beta Patch 13]], Intelligence gave increased [[Life]] per point from [[Health Globes]] instead of [[Resistances]].
  
  

Latest revision as of 11:15, 18 March 2013

Intelligence is one of the core attributes for characters in Diablo III. It governs how much Life a character gains from Health Globes and increases Witch Doctor's and Wizard's damage dealt as their mainstat.

Each point of Intelligence grants:

  • +0.1 per point to Resistances. (Thus 10 points of INT = 1 point of resistance for all classes.)
  • +1% to Witch Doctor's damage.
  • +1% to Wizard's damage.


Development[edit | edit source]

Intelligence is a new attribute that was introduced in 2012's attribute overhaul[1]. Diablo I had Magic, Diablo II had Energy and in early development Diablo III had Willpower. Intelligence hasn't been used in Diablo games before and it's not known why Blizzard chose to pick a new name for this stat.

Before Beta Patch 13, Intelligence gave increased Life per point from Health Globes instead of Resistances.


References[edit | edit source]

  1. Core Attribute Changes- Battle.net 19/01/12