Difference between revisions of "Template:Featured:Rune"
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[[Image:Runes.jpg|thumb|right|175px|<span style="font-size:90%;">Runes of [[Sanctuary]]</span>]]The new '''[[Rune|Skill Rune system]]''' of [[Diablo 3]] will be vastly different than the {{iw|Rune Diablo 2 runes}}, as they will no longer be socketed into items, but instead infused into '''[[skill]]s''' directly, and have a much greater gameplay effect. | [[Image:Runes.jpg|thumb|right|175px|<span style="font-size:90%;">Runes of [[Sanctuary]]</span>]]The new '''[[Rune|Skill Rune system]]''' of [[Diablo 3]] will be vastly different than the {{iw|Rune Diablo 2 runes}}, as they will no longer be socketed into items, but instead infused into '''[[skill]]s''' directly, and have a much greater gameplay effect. | ||
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[[Image:Runeskill.jpg|thumb|62px|right|<span style="font-size:90%;">Socket</span>]]During [[BlizzCon 2008]], it was possibly to try out these [[Rune|skill runes]] in action, but only with the newly announced [[Wizard]] class. Players could add a rune to a Wizard spell and create new effects such as hitting more targets or causing damage in a greater area. | [[Image:Runeskill.jpg|thumb|62px|right|<span style="font-size:90%;">Socket</span>]]During [[BlizzCon 2008]], it was possibly to try out these [[Rune|skill runes]] in action, but only with the newly announced [[Wizard]] class. Players could add a rune to a Wizard spell and create new effects such as hitting more targets or causing damage in a greater area. | ||
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[[Image:Electrocute_multistrike.jpg|250px|thumb|center|<span style="font-size:90%;">[[Electrocute]] + [[Multistrike Rune|Multistrike]]</span>]] | [[Image:Electrocute_multistrike.jpg|250px|thumb|center|<span style="font-size:90%;">[[Electrocute]] + [[Multistrike Rune|Multistrike]]</span>]] | ||
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Find out more about these mysterious scribings on the '''[[Rune|Skill Runes]]''' article. | Find out more about these mysterious scribings on the '''[[Rune|Skill Runes]]''' article. | ||
<noinclude>[[category:Featured templates]]</noinclude> | <noinclude>[[category:Featured templates]]</noinclude> |
Revision as of 16:01, 4 December 2008
The new Skill Rune system of Diablo 3 will be vastly different than the Diablo 2 runes, as they will no longer be socketed into items, but instead infused into skills directly, and have a much greater gameplay effect. During BlizzCon 2008, it was possibly to try out these skill runes in action, but only with the newly announced Wizard class. Players could add a rune to a Wizard spell and create new effects such as hitting more targets or causing damage in a greater area.Find out more about these mysterious scribings on the Skill Runes article.