Difference between revisions of "Demon Hunter passives"

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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
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==Demon Hunter Passives==
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This list is tentative and based on the beta build. Expect further refinements in the final game.
 
  
{{Skill description header}}
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{| style="width:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffee" align="center"  
<skill class="DemonHunter">Tactical Advantage</skill>
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<skill class="DemonHunter">Thrill of the Hunt</skill>
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|[[Image:wiki.png|180px]]
<skill class="DemonHunter">Vengeance</skill>
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<skill class="DemonHunter">Steady Aim</skill>
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<skill class="DemonHunter">Cull the Weak</skill>
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<skill class="DemonHunter">Night Stalker</skill>
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<skill class="DemonHunter">Brooding</skill>
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<skill class="DemonHunter">Hot Pursuit</skill>
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<skill class="DemonHunter">Archery</skill>
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<skill class="DemonHunter">Numbing Traps</skill>
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<skill class="DemonHunter">Perfectionist</skill>
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<skill class="DemonHunter">Custom Engineering</skill>
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|}
<skill class="DemonHunter">Grenadier</skill>
 
<skill class="DemonHunter">Sharpshooter</skill>
 
<skill class="DemonHunter">Ballistics</skill>
 
 
 
 
 
 
 
==Development==
 
* See the [[Demon Hunter skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
 
 
 
 
 
By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 2 of the Demon Hunter's traits were turned into passives, the other 5 were removed, and 11 passives were brand new.
 
 
 
The list of Demon Hunter passives shown at the press event is likely still in development and may change before game release. Also, the levels of the passives are a hold-over from when they were traits and will be changed.
 
 
 
Not all passive skills have stayed in the game. Many were removed during the [[Beta test]].
 
* See the list of [[:Category:Passive skill archive|removed passives]].
 
 
 
 
 
 
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
 
 
 
 
 
{{Skill_navbox_Diablo_III|DH}}
 
 
 
[[category:skills]]
 
[[category:Demon Hunter]]
 

Revision as of 14:00, 2 December 2012

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