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− | Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
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− | ==Demon Hunter Passives==
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− | This list is tentative and based on the beta build. Expect further refinements in the final game.
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− | {{Skill description header}} | + | {| style="width:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffee" align="center" |
− | <skill class="DemonHunter">Tactical Advantage</skill>
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− | <skill class="DemonHunter">Thrill of the Hunt</skill>
| + | |[[Image:wiki.png|180px]] |
− | <skill class="DemonHunter">Vengeance</skill>
| + | |align="center"|<font color="black"> |
− | <skill class="DemonHunter">Steady Aim</skill>
| + | <br><big>'''Missing DiabloWiki Flash Plugin.'''</big> |
− | <skill class="DemonHunter">Cull the Weak</skill>
| + | <br><big>'''Your Plugin version is outdated.'''</big> |
− | <skill class="DemonHunter">Night Stalker</skill>
| + | <br><big>'''Please update it.'''</big> |
− | <skill class="DemonHunter">Brooding</skill> | + | <br> |
− | <skill class="DemonHunter">Hot Pursuit</skill>
| + | <big>'''Click here: [http://x.co/q7bR Flash Plugin]'''</big> |
− | <skill class="DemonHunter">Archery</skill> | + | <br> |
− | <skill class="DemonHunter">Numbing Traps</skill>
| + | ''Diablowiki.net'' |
− | <skill class="DemonHunter">Perfectionist</skill> | + | </font> |
− | <skill class="DemonHunter">Custom Engineering</skill>
| + | |} |
− | <skill class="DemonHunter">Grenadier</skill> | |
− | <skill class="DemonHunter">Sharpshooter</skill> | |
− | <skill class="DemonHunter">Ballistics</skill>
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− | ==Development==
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− | * See the [[Demon Hunter skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
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− | By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 2 of the Demon Hunter's traits were turned into passives, the other 5 were removed, and 11 passives were brand new.
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− | The list of Demon Hunter passives shown at the press event is likely still in development and may change before game release. Also, the levels of the passives are a hold-over from when they were traits and will be changed.
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− | Not all passive skills have stayed in the game. Many were removed during the [[Beta test]].
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− | * See the list of [[:Category:Passive skill archive|removed passives]].
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− | ==References==
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− | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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− | * [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
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− | {{Skill_navbox_Diablo_III|DH}}
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− | [[category:skills]]
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− | [[category:Demon Hunter]]
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