Difference between revisions of "Demon Hunter passives"

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Passive skills replaced [[Traits]] late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.
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==Demon Hunter Passives==
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This list is tentative and based on the beta build. Expect further refinements in the final game.
 
  
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{{Skill description header}}
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{| style="width:600px;-moz-border-radius:11px; border:1.5px dashed #55dd55;background:#eeffee" align="center"  
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<skill class="DemonHunter">Tactical Advantage</skill>
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<skill class="DemonHunter">Thrill of the Hunt</skill>
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<skill class="DemonHunter">Vengeance</skill>
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<skill class="DemonHunter">Steady Aim</skill>
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<skill class="DemonHunter">Cull the Weak</skill>
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<skill class="DemonHunter">Night Stalker</skill>
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<skill class="DemonHunter">Brooding</skill>
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<skill class="DemonHunter">Hot Pursuit</skill>
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<skill class="DemonHunter">Archery</skill>
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<skill class="DemonHunter">Numbing Traps</skill>
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<skill class="DemonHunter">Perfectionist</skill>
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<skill class="DemonHunter">Custom Engineering</skill>
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|}
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<skill class="DemonHunter">Grenadier</skill>
 
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<skill class="DemonHunter">Sharpshooter</skill>
 
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<skill class="DemonHunter">Ballistics</skill>
 
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==Development==
 
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* See the [[Demon Hunter skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.
 
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By the [[July 2011 Press Event]], the skill system had once again been completely redesigned. The [[traits]] system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 2 of the Demon Hunter's traits were turned into passives, the other 5 were removed, and 11 passives were brand new.
 
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The list of Demon Hunter passives shown at the press event is likely still in development and may change before game release. Also, the levels of the passives are a hold-over from when they were traits and will be changed.
 
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Not all passive skills have stayed in the game. Many were removed during the [[Beta test]].
 
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* See the list of [[:Category:Passive skill archive|removed passives]].
 
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==References==
 
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
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* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
 
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{{Skill_navbox_Diablo_III|DH}}
 
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[[category:skills]]
 
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[[category:Demon Hunter]]
 

Revision as of 14:00, 2 December 2012

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