Difference between revisions of "Fleeting Shrine"

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A Fleeting Shrine provides a boost to character's movement speed. The shrine also provides a +25 yard bonus to a character's gold and health orb pick up radius. This later bonus is unwelcome to some players, who like to not pick up unneeded health globes, saving them for possible emergency use later.
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A '''Fleeting Shrine''' provides a boost to character's movement speed. The shrine also provides a +25 yard bonus to a character's gold and health orb pick up radius. This later bonus is unwelcome to some players, who like to not pick up unneeded health globes, saving them for possible emergency use later.
  
 
Fleeting Shrines were added to the game in [[Patch 1.0.5]].[http://diablo.incgamers.com/blog/comments/full-v1-05-patch-notes-posted]
 
Fleeting Shrines were added to the game in [[Patch 1.0.5]].[http://diablo.incgamers.com/blog/comments/full-v1-05-patch-notes-posted]

Revision as of 23:09, 18 October 2012

A Fleeting Shrine provides a boost to character's movement speed. The shrine also provides a +25 yard bonus to a character's gold and health orb pick up radius. This later bonus is unwelcome to some players, who like to not pick up unneeded health globes, saving them for possible emergency use later.

Fleeting Shrines were added to the game in Patch 1.0.5.[1]


General Shrine Information

Shrines are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses do not stack, and second shrine of the same type will simply reset the benefit time to the full duration.

Full list of shrines in Diablo III, as of v1.0.5.