Difference between revisions of "Festering Woods"
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[[Waypoint]]s are special plates on the ground that form a network of jump points allowing players to instantly teleport between. | [[Waypoint]]s are special plates on the ground that form a network of jump points allowing players to instantly teleport between. | ||
− | + | It's usually to the top end of the map. | |
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==Gallery== | ==Gallery== |
Revision as of 00:07, 16 June 2012
The Festering Woods are located within Act I.
Contents
Areas and Dungeons within The Festering Woods
Access to Levels
Quests
Lore Entries
Common Monsters
Special Monsters
The following Unique and Champion monsters can but won't always appear in the Fields of Misery.
- Grimsmack - Stover of Heads
Events
Checkpoint Location
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached.
- Just across the bridge that Alaric raises for you from the Drowned Temple to The Festering Woods on The Broken Blade quest.
Waypoint Location
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between.
It's usually to the top end of the map.
Gallery
Last Stand of the Ancients activated (event)
First Nephalem dungeon entrance.
Randomly-spawned Plague Nests.
Waypoint to Drowned Temple
Diablo III Levels [e] | |||
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Act I: Khanduras | Act II: Borderlands
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Act II continued
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Act III: Barbarian Lands |